.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $7.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #1  
Old November 14th, 2006, 03:33 PM

Ironhawk Ironhawk is offline
General
 
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
Ironhawk is on a distinguished road
Default Re: Final Correspondence Smuggled out of Ermor.

Just checking in on the games to make sure everything is going smoothly. Glad to see that war is raging across the face of the world. As it should be Carry on.
Reply With Quote
  #2  
Old November 14th, 2006, 06:38 PM
Foodstamp's Avatar
Foodstamp Foodstamp is offline
Major General
 
Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
Foodstamp is on a distinguished road
Default Re: Final Correspondence Smuggled out of Ermor.

OOC

to WszaboPeter, give me a break. I am going to send 25 nature gems to compensate for the death gems, but I refuse to flatter you or any other cheese ball *heim build with negotiations, because that would insenuate there was more cunning to your playstyles than "Build sacred units, build 1 commander, wipe out 10 times your number". 357 varied units versus 33 of one unit type?


I tested the multiplayer waters and it was too cold for my liking. Maybe I will try again when the Balance mod comes out. I WILL finish this game out, so don't worry about stale turns.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
Reply With Quote
  #3  
Old November 14th, 2006, 06:51 PM
FAJ's Avatar

FAJ FAJ is offline
First Lieutenant
 
Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
Thanks: 3
Thanked 1 Time in 1 Post
FAJ is on a distinguished road
Default Re: Final Correspondence Smuggled out of Ermor.

All this talk about the Heims has got me curious. I hope i survive long enough to be crushed by them. I would like to see what the hubub is all about.
Reply With Quote
  #4  
Old November 14th, 2006, 07:28 PM
Foodstamp's Avatar
Foodstamp Foodstamp is offline
Major General
 
Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
Foodstamp is on a distinguished road
Default Re: Final Correspondence Smuggled out of Ermor.

I think it is possible to beat them, but I think it will require MASSED damage casters (Which my nation lacks) and upper end summons with solid morale (Still a bit early in the game for that).

Its a bit early for me to do a Post Mortem of this game, but I made a few mistakes when dealing with the *heims. But I honestly do not feel if these mistakes were rectified, I would have stood much of a chance. I could have shaped my nation from the start to deal with double bless heims and I think I would still be in the exact same situation I am facing at the moment.

I am not mad at all, I don't blame these players for choosing strategies that are known game winners, rather than rolling the dice with their own strategies. Lack of originality is hardly an offence in online games, especially when your primary focus is winning at all costs. Some veterans talk about how you can beat them with this and this, if that were the case, most nations would be built in that fashion and the heims would be a non issue.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
Reply With Quote
  #5  
Old November 14th, 2006, 08:24 PM

Shovah32 Shovah32 is offline
Brigadier General
 
Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
Shovah32 is on a distinguished road
Default Re: Final Correspondence Smuggled out of Ermor.

Quote:
FAJ said:
All this talk about the Heims has got me curious. I hope i survive long enough to be crushed by them. I would like to see what the hubub is all about.
The hubub about the EA 'heims is pretty simple, they have very powerful (multiple attacks, glamour, high defence, berserk/mounted, good other stats) sacred troops (regular for van, flying or mounted for hel), access to good earth magic (and therefore bladewind, the EA army destroyed), access to very strong commanders who can be easily made into thugs (can cast air buffs, only missing foot slots, great stats ect) and, of course, they have amazing regular troops because, almost all of their units have above average stats and glamour (therefore they are extremely hard to hit and have stealth+25).
Reply With Quote
  #6  
Old November 14th, 2006, 09:22 PM

Sheap Sheap is offline
Second Lieutenant
 
Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
Thanks: 0
Thanked 9 Times in 1 Post
Sheap is on a distinguished road
Default Re: Final Correspondence Smuggled out of Ermor.

It definitely is possible to beat a 'heim bless but to do so you have to devote your nation just to doing that. So, if you prepare for the bless, you will lose, because other nations will outgrow you or out-research you; if you don't prepare, you will lose, because you will get overrun by the bless-heims. I won't guarantee every nation has a good defense against them, but all the few that I've looked at so far do.

Basically I think Glamour is just too good to have on a recruitable unit, and the defense 19 on the Helhirdings is pretty huge. Normal troops will simply not hit them. You *must* use magic. Neifelheim bless works a little differently, of course.

One of the things that makes Heim blesses so strong is the relative lack of constraint on the Holy resource. Compare a Helhirding or Vanhere to a C'Tis serpent dancer or sacred serpent. The bless is the same, and C'tis has plenty of priests, but you are just not going to make the bulk of your army out of sacreds with C'Tis because you will not have enough holy points. With the heims, and their high-quality, high-cost sacreds, you can make almost your entire army sacred.

I do think the 'heims are a little too strong but they are obviously not the only way you can build a strong nation, Tien Chi is dominating this game magically for instance. But then, they were also fortunate enough to not have a starting position right next to a bless rusher.
Reply With Quote
  #7  
Old November 14th, 2006, 09:35 PM

FrankTrollman FrankTrollman is offline
Second Lieutenant
 
Join Date: Sep 2004
Posts: 559
Thanks: 0
Thanked 4 Times in 2 Posts
FrankTrollman is on a distinguished road
Default Re: Final Correspondence Smuggled out of Ermor.

Quote:
I do think the 'heims are a little too strong but they are obviously not the only way you can build a strong nation, Tien Chi is dominating this game magically for instance. But then, they were also fortunate enough to not have a starting position right next to a bless rusher.
Uhhh.... our first war was with Helheim. They paid us 200 gold for a cease fire when we killed 20 of their Helhirdings.

The Great Catsby has Spoken.
Reply With Quote
  #8  
Old November 14th, 2006, 10:40 PM

Sheap Sheap is offline
Second Lieutenant
 
Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
Thanks: 0
Thanked 9 Times in 1 Post
Sheap is on a distinguished road
Default Re: Final Correspondence Smuggled out of Ermor.

Never mind, I was right the first time
Reply With Quote
  #9  
Old November 14th, 2006, 08:59 PM

Ironhawk Ironhawk is offline
General
 
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
Ironhawk is on a distinguished road
Default Re: Final Correspondence Smuggled out of Ermor.

Quote:
FAJ said:
All this talk about the Heims has got me curious. I hope i survive long enough to be crushed by them. I would like to see what the hubub is all about.
I actually investigated the power of the Helheim bless strategy last night and I do have to admit that it is overpowered in dom3. Not massively so but still, overpowered. I did find several counters that I felt would work very well against a strategy of this kind but I would not expect a new player to come up with them when a Heim army was knocking at thier door.

That said, I think it would be premature to give up on this game, or MP games in the near future. First because bless strategies run out of steam as the game goes on. And second because, in the next newbie game I host I believe I will just make it a house rule that the Heims are not allowed to use a bless strategy. Or just not allow those nations in the game at all.
Reply With Quote
  #10  
Old November 15th, 2006, 09:09 AM
WSzaboPeter's Avatar

WSzaboPeter WSzaboPeter is offline
Sergeant
 
Join Date: Aug 2006
Posts: 277
Thanks: 0
Thanked 0 Times in 0 Posts
WSzaboPeter is on a distinguished road
Default Re: Final Correspondence Smuggled out of Ermor.

Quote:
Foodstamp said:
I refuse to flatter you or any other cheese ball *heim build with negotiations, because that would insenuate there was more cunning to your playstyles
First of all, you started a war, by attacking me. A war that you can't win. Since I wanted peace I offered you one. You refused. I wanted to trade. You refused it again. Even if I trusted you and sent half the PAYMENT before getting the gems. Now please tell me how could I offer you peace once more.
But I do it again, for the very last time. If you don't agree it, then I will crush you, and we both know you can't stop me.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:10 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.