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Go Back   .com.unity Forums > Digital Eel > Weird Worlds: Return to Infinite Space > Scenarios and Mods

 
 
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  #1  
Old November 15th, 2006, 08:23 AM

Jamiri Jamiri is offline
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Default Re: Mod Update: Babylon 5 Shadowfall

Cool, will try that change in ini tonight. Hopefully, now Psientist picks this one up, too, and comes back to finishing this mod!
  #2  
Old November 15th, 2006, 08:27 AM

Jamiri Jamiri is offline
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Default Re: Mod Update: Babylon 5 Shadowfall

Added comment: Looking at the quest.ini file I see lots of events that I have never come across in my many games of Shadowfall. Am I the only one thinking that most of the quests are broken?
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Old November 15th, 2006, 07:56 PM

Dylan Dylan is offline
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Default Re: Mod Update: Babylon 5 Shadowfall

In the large map setting, the Vorlon, Shadows and the planet killer don't show up, even if the quests come up. I think it's been suggested that it may be a limitation on the number of ships.
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Old November 17th, 2006, 06:11 AM

Jamiri Jamiri is offline
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Default Re: Mod Update: Babylon 5 Shadowfall

Aha, so if I played the medium or small maps, all the events would work?

The Narn have become much tougher enemies now, at least if fighting a couple of their carrier ships.
 

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