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  #1  
Old November 17th, 2006, 06:37 AM

Siddhi Siddhi is offline
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Default Re: New Scenario: SPANNOCCHI\'S DREAM II

guys, this is crushing news :/, i'm starting to wonder if I uploaded the wrong scenario... (but good feedback, thanks)

i redid the scenario about a dozen times, and playtested the last version about 6 times over a month or two (limted time i have for this goes into the editing, not much of a player really). i'll have to download the version i posted over the weekend and see what's different.

a. i am very worried about the smoke both of you mentioned, that was the only thing the AI seemed to get dead right in my games. 5/6 times it correctly used smoke after the reccon id`d the bunker positions and covered them from round 6 onwards (main force arrives from turn 7 and continous to turn 16 with the second echalon IIRC). also in 2/6 games fighter bombers damaged or destroyed a FAN within the first 6 rounds, similar ratio went to the Hinds, also 2/6 games.

wulfir thank's for the tip on that, looks like i'll have to do it to make it work - pitty, thought the AI had it covered.

b.narwarn: yes AI movement was frustrating for me - especially as i also used (in earlier versions) waypoints which made seemed to make no difference. obviously having a sizeable force stuck in the woods is pointless - what could you suggest, given that the waypoints did not seem to help? also, i would like to prevent the second echalon infantry from dismounting at the first defensive line (by the time they arrive that is already take, and sometimes the second line is already breached) - any tips on how to do this?

c. i actually did a small "attacker" scenario, SPANNOCCHI'S DREAM I: VICTORY WITHOUT BATTLE, as a test (it's posted on wargamer), it's not terribly good but it is a challenge . tell me what you think.

once i get this game sorted out I could re-jig it for an attacker side, but do you think it would be interesting for anyone to have to move an entire regiment? i find a bn already a little bit too much...

PS: guys just realised i don't have the most recent patch, do you think that could explain the differences? will give it ago over the weekend
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  #2  
Old November 17th, 2006, 02:41 PM
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wulfir wulfir is offline
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Default Re: New Scenario: SPANNOCCHI\'S DREAM II

Quote:
Siddhi said:
...but do you think it would be interesting for anyone to have to move an entire regiment? i find a bn already a little bit too much...
I would.

But that's not important, there's only one rule: create the scenario you yourself would like to play.

Replaying SPANNOCCHI'S DREAM II now as Sweden (I made it the first scen of a campaign and gave the human player battle points equal to the value of the Austrian troops).

Much harder now, I have stronger AA defences, but weaker artillery and weaker bunkers (armed with 75mm ATGs) and the Swedish Tank Destroyers don't quite have the range of the Austrian ones...
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Old November 18th, 2006, 10:09 AM

Siddhi Siddhi is offline
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Default Re: New Scenario: SPANNOCCHI\'S DREAM II

gimme!gimme!
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  #4  
Old November 22nd, 2006, 11:08 AM

Shan Shan is offline
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Default Re: New Scenario: SPANNOCCHI\'S DREAM II

Siddhi,

I just downloaded your scenario today and will try it later but I can give you some feedback on your first one - really good work, playable for both sides! And quite a surprise, too, that someone does such great scenarios with so many accurate details on a more unusual battle pairing.

Unfortunately, my own attempts in scenario design cannt compare to yours - I guess one problem is that I always start a way too-big project. I tried to keep the core force small, and this was wise, but I got a nice story in mind and that takes time... I am currently working on a fictional campaign involving Algeria vs. Libya, and I got 6 battles finished andworking so-la-la already (some of them being just skirmishes, though), which is far from the end, as my story goes on and I do not want to deliver an incomplete thing. I'll try to finish this thing to get some feedback, as it's my first attempt.
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Old November 27th, 2006, 11:15 AM

Siddhi Siddhi is offline
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Default Re: New Scenario: SPANNOCCHI\'S DREAM II

Shan, thanks for your post! I'm afraid #1 is not quite as fancy as you say, but it certainly not easy to win (as WP).

I would welcome feedback on the second scenario, however I already know where I went wrong - the inclusion of the spotter aircraft at the start of the scenario leads to the AI getting its arty piority mixed up. i would like to change it however i have absolutely no time at the moment, hoping to do it soon.
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