.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #5  
Old November 18th, 2006, 02:01 AM

kongxinga kongxinga is offline
Private
 
Join Date: Nov 2006
Posts: 17
Thanks: 1
Thanked 0 Times in 0 Posts
kongxinga is on a distinguished road
Default Re: Newbie Here, with a few newbie Questions.

Thanks for the quick replies.

Now to make sure I get the all the useful info.

1. Repeat to self. "SP:WAW is not WinSPWW2"

2. The reason my tanks are getting nailed is due to a lucky top hit, or getting hit by a mortar. Yes they are tin coffins (Ft-17 Tg and Ft-17 MG). So I guess I should try to keep a bit more distance with the Japanese Squads.

3. I don't get it. Am I supposed to get a formation for AAMGs in 1931, or is everything working as intended, and Nat Chi is not allowed a AA formation early in the war (very true, NatChi had very little credible AA assets ( there was nothing to shoot at), and the game represents it very well by allowing them a pea shooter AAMG as the only AA weapon. I miss the Bofors from WAW .)?

I guess if it is the secound case, I better grin and bear the planes in the first mission, and quickly upgrade my HMGs to AAMGs.

3. About the tankers who look like infantrymen. I loaded another campaign, bought a few armour groups, and checked their armour command ratings of the officers. They still have armour ratings in the teens, but with pretty decent infantry command ratings of 60s. Now I am not complaining about this at all (very historical, a few of my distant relatives talked about how rare it was to even see a tank, much less find someone who knew how to drive and use it), but when I look into the manual and see that nice example officer with decent armour command ratings, and then look at my own tankers running after a few shots and generally missing the enemy, I get the feeling the KMT army has reached the bottom of the barrel and are assigning random conscripts who may have never seen a engine in their lives to command tanks. I mean, heck, my pioneers ( guess they know engineering) and a few infantry have better armour command ratings. Is this a bug, or a cool feature that adds a lot of historical flavour? I am playing on default historical troop quality by the way.

4. On artillery strikes. I guess I have been spoiled by WAW, becuase artillery there hits very fast, often at the end of MY turn. I do plot priority fire hexes and plot missions in advance (mostly on crossroads/towns/ victory hexes), but I hesitate in plotting it inside the jungle. Why? My troops will have to move through the forest eventually, and low morale+ suppression and casualties from fires are a deadly combination. I will give it a try to see what happens though.

A secound point why I don't plot arty until I see the enemy is because I believe there is a severe accuracy/delay penalty if the spotter has no LOS to the target. Should I just ignore it and go blow up the jungle anyways? I have several hilarious incidents of friendly artillery missing the targets by a mile, and hitting my ammo mules, causing havoc and a chain rout when I tried artillery missions without LOS.

5. On Militia. I bought them as support troops, becuase I would rather the militia bump into the Japanese troops rather than my core troops. I guess they are quite the liability. Any suggestions on what to get for support? I always thought support was supposed to be cheap and expendable. Does NatChi have any Off Map artillery at all?

6. On spotters for artillery. From what I gather, any X0 unit can call for artillery? So say I buy a sniper and he spots some enemy troops? Can he call artillery, as he is a X0 unit? Should I have bought a dedicated FO? I used to use my scouts to call for artilllery.


7. On the Long Campaign. Hurray! Someday I can even fight warlords. Would it be possible to have the Chinese Communist forces buy Soviet Allied Support troops late in the war for flavour ( representing soviet advisers)? That would give the NatChi player a NATsty shock. The level of support in this game is amazing.

Once again, great game and thanks for all the help.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:07 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.