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November 19th, 2006, 01:15 PM
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Second Lieutenant
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Join Date: Sep 2004
Posts: 483
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Maybe there isn\'t a limit of three random even
Quote:
Sheap said:
I just never bother to read posts where the author doesn't attempt to type correctly.
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Yeah me too.
I figure if he is too lazy to type, he is probably to lazy to think about what he writes too.
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November 19th, 2006, 01:43 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
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Re: Maybe there isn\'t a limit of three random even
r instead of are and u instead of you is used widely on the internet but here (as i had to learn when i first started posting here) typing things correctly is generally the way to go.
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November 19th, 2006, 03:34 PM
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Captain
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Join Date: Jun 2004
Location: Rhode Island
Posts: 822
Thanks: 0
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Re: Maybe there isn\'t a limit of three random even
We're so much smarter than the internet at large, is why...

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November 20th, 2006, 07:38 AM
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Corporal
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Join Date: Nov 2006
Posts: 119
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Re: Maybe there isn\'t a limit of three random even
Quote:
Get with the times people. There is nothing wrong with r instead of are or u instead of you. This is the 21st century don't u know!
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"Get with the times, look stupid, act inconsiderate and generally don't care about others."
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November 20th, 2006, 01:30 PM
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Second Lieutenant
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Join Date: Sep 2004
Posts: 559
Thanks: 0
Thanked 4 Times in 2 Posts
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Re: Maybe there isn\'t a limit of three random even
My impression is that events are generated per province rather than per empire in Dominions 3. Events happen to neutral provinces, so I don't see how or why the game would cut you off after 3.
If you had a large enough empire, it seems that 4 events per turn is inevitable.
-Frank
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November 20th, 2006, 03:27 PM
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First Lieutenant
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Join Date: Sep 2003
Location: Bordeaux, France
Posts: 794
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Re: Maybe there isn\'t a limit of three random even
If there isn't a hard limit on 3, then there is at least some mechanism to prevent the number of events from scaling with your empire size. It's quite common to have 1-2 events with, say, 5 provinces, but it's quite rare (almost always, when I do, either one looks like it's been caused by a spell, or like it appeared in an enemy/neutral province and I conquered it) to have more than 3 if you have, say, 30-40+ provinces.
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November 20th, 2006, 03:54 PM
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Lieutenant Colonel
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Join Date: Jul 2004
Location: Israel
Posts: 1,449
Thanks: 4
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Re: Maybe there isn\'t a limit of three random even
Maybe its just logarithmical growth?
Something like:
MaxEvents = ln(#provinces+1)/ln(10)+1
__________________
I'm in the IDF. (So any new reply by me is a very rare event.)
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November 21st, 2006, 06:46 AM
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Private
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Join Date: Nov 2006
Location: UK
Posts: 21
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Re: Maybe there isn\'t a limit of three random even
I'm not sure removing the cap is a good idea. Reading through dozens of "witch's curses" every turn doesn't sound like fun to me.
Hmmm. I wonder if you could try using a turmoil-3 misfortune-3 dominion if you had enough forune-tellers/seers to remove the bad events in your own provinces and push it on to your neighbours? It would also make someone think twice about invading if they knew they were going to get hit by barbarian invasions in every province they took every turn.
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November 20th, 2006, 03:52 PM
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Captain
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Join Date: Oct 2003
Location: Finland
Posts: 883
Thanks: 14
Thanked 11 Times in 9 Posts
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Re: Maybe there isn\'t a limit of three random even
Quote:
FrankTrollman said:Events happen to neutral provinces, so I don't see how or why the game would cut you off after 3.
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The "3 events per turn" meme is directly from Dom2, a bit like the "fire bless is 8 ap fire damage" meme (it's 6 ap nowadays). I'd like to see the event cap gone, as that'd make you really ask yourself whether you want to pick misfortune in a game you expect to have a large empire. :E
...and man, does it feel strange to read Finnish in the middle of all the English text. Ties knots to my brain... even if I started it.
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