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  #1  
Old November 20th, 2006, 05:14 AM
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Teraswaerto Teraswaerto is offline
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Default Re: Late Age game random settings, random nations

24h quickhost sounds good. Even if someone does object, well, if the game goes too slowly, like this one has up to now, people will lose interest.

I'll quite happily play in both games as long as they are both up.
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Old November 20th, 2006, 06:02 AM
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Default Re: Late Age game random settings, random nations

Quote:
Teraswaerto said:
24h quickhost sounds good. Even if someone does object, well, if the game goes too slowly, like this one has up to now, people will lose interest.

I'll quite happily play in both games as long as they are both up.
That would be funny, u could try alternate strategys or get trashed twice, like a alternate reality...
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Old November 20th, 2006, 07:22 AM
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Default Re: Late Age game random settings, random nations

Done my turn in both games.

So whatever is ok with me.
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Old November 20th, 2006, 09:01 AM

Saarud Saarud is offline
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Default Re: Late Age game random settings, random nations

Whatever is ok with me as well... done my turn in both games.
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Old November 20th, 2006, 03:26 PM

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Default Re: Late Age game random settings, random nations

The wrong Pretender is being used for Ermor in the new game. I uploaded Baldy II for the original game after I realized I didn't have the mod enabled for Baldy.

In the new game that was just created Baldy is in there instead of Baldy II. I'm not sure exactly how mods work but when Baldy was created the mod wasn't installed.
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Old November 20th, 2006, 04:02 PM

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Default Re: Late Age game random settings, random nations

Heh, I knew something could go wrong with all the resets and false starts.

Let's hope the old game works out and we can scrub the new game. Otherwise, you (but no one else) will have to re-upload and we'll have to reset, AGAIN.
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Old November 20th, 2006, 06:26 PM
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Default Re: Late Age game random settings, random nations

Turn 2 is ready in the original game. Port 2001.

What's happening to the 2nd game? Port 2002?
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