Re: AI also wastes gems while spellcasting
Yes, the real problem with any simultaneous-turn game is that you never can predict exactly what will happen between what you are planning for and what actually happens, that might ruin your plan. Like in this MP game I am in, where I arranged my troops for elephants, but instead got longbowmen because someone else attacked at the same time as me.
Clever players will exploit this to waste your gems if the AI does not have ability to override orders, it is easy to do, just cast a cheap remote summon and watch the gems boil away.
A checkbox to say 'always follow my orders no matter what' would be good, but if you use it too much, gem-wasting attacks become viable again.
Better would be if the AI's overriding was smarter, but how smart can it get really?
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