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  #1  
Old November 22nd, 2006, 01:36 PM
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wake_of_angels wake_of_angels is offline
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Default Re: An idea for a new victory condition.

I was thinking about something like this, and I arrived to this conclusion:

Victory conditions is a mix of tech level and population amount.

other stuff are:
70% galaxy colonized
400% score
95% total tech
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Old November 22nd, 2006, 03:21 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: An idea for a new victory condition.

I suggested something like this long ago in the beta process. I called it 'ascension' and it's very easy to implement. Just have a 'special' location for population to migrate to when certain conditions are met. (Sufficient tech levels, sufficient cultural advancements, etc.) When either a certain percentage or a certain flat number of your population have migrated to the 'higher plane' you win. And it uses an already existing feature of the game! Yeesh, how much easier could it be to add a cool idea. But no, no one else seemed to like it.
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