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Old November 25th, 2006, 03:27 PM

Elsemeravin Elsemeravin is offline
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Default Re: SE5 - 1.17 Patch Out

Modify your strategy corresponding to "optimal fire range" then. You can set many parameters for strategies, so play with it and improve your fleet auto-combat efficiency.

What's is unbalance is that YOU can play the ship manually but the computer CANNOT.
You lose 4 and he lose 5 considering he has 8 at the beginning is a fare ratio (better than the 4 kill 8 one anyway).
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Old November 25th, 2006, 03:46 PM
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StarJack StarJack is offline
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Default Re: SE5 - 1.17 Patch Out

All this ignores the point Strategic combat appears to be BROKEN for me. I shouldn't have to become a "tactical" guru if I don't want to. The game is supposed to have a strategic option that lets the computer sort all that out, is it not? My strategy appears to work just fine in strategic combat results. 7 top of the line DD's should win vs 8 early model FF's, relatively speaking. But the game crashes every time I run strategic combat.

I just rehashed this same combat for the umpteenth time in tactical. This time 5 enemy FF's and 1 of my DD's survived, and I haven't changed a thing. These results aren't just inconsistent, they're absurd.

I appreciate you taking the time to respond. This game would DIE without the user community on this forum that supports it.
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