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Old October 15th, 2002, 08:29 PM
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Default Re: Star Wars Mod - II (Sci-Fi Xover Mod)

Erax:

First, great work. That's a lot of work, and it's well balanced with the SEIV generic game. I was just wondering about this:
Quote:
I scaled them so that the AT-AT was as large as a SE IV large troop (20 kt). This equates things at the top end, but perhaps the other SW vehicles do become 'tiny and weak' as a result. Maybe the AT-AT should be 30kt?
Because the Star Trek Empire is a racial trait, it would be okay for it to have some advantages over the SEIV generic game. Perhaps the AT-ST could be equiv. to the SEIV large troop and then yes, bump up the AT-ATs to 30, even 35 kT. If balance is really an issue, which I don't think it will be, just bump up the racial trait cost a tad.

Just my .02$Cdn.
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