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  #11  
Old November 28th, 2006, 02:26 PM
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Agrajag Agrajag is offline
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Default Re: Mindless, lifeless, undead ...

Quote:
Cainehill said:

Eh, immortal _commanders_ wouldn't route in friendly dominion, immortal _units_ would.
Huh, interesting, didn't know that :X
If it is so than I think it should be changed
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  #12  
Old November 28th, 2006, 05:39 PM

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Default Re: Mindless, lifeless, undead ...

Immortals of any flavor should never rout in friendly dominion. If they do, I would call it a bug.
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  #13  
Old November 28th, 2006, 10:20 PM

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Default Re: Mindless, lifeless, undead ...

Immortal commanders don't rout. Having to deal with the lich raised my losses from 2 to 23, how sad.
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  #14  
Old November 29th, 2006, 08:26 PM
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Default Re: Mindless, lifeless, undead ...

I've seen a vampire count rout in a battle that the other two won, so immortal commanders definetly rout now.
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  #15  
Old November 30th, 2006, 09:15 AM

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Default Re: Mindless, lifeless, undead ...

Quote:
Sheap said:
Immortals of any flavor should never rout in friendly dominion. If they do, I would call it a bug.
At least from a realism point of view it's not a bug. Dying, even if immortal, is still likely to be very ... painful, thus, not desirable, thus, a reason to rout.
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  #16  
Old November 30th, 2006, 09:36 AM
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Default Re: Mindless, lifeless, undead ...

It would make sense for immortals to get a big negative moral modifier if they are not inside friendly dominion. Being immortal they would fear death more than most.
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