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  #1  
Old December 2nd, 2006, 07:26 PM

Sheap Sheap is offline
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Default Re: Conceptual Balance Mod 0.92

Changing the skills of the gladiator weapon number will have to happen at some point. It is better than changing the warhorse hoof number since there are lots of units with that and only one with the gladiator attack. But if it can happen to all units with warhorse hoof attack instead, depending on who knows what, then it needs to be fixed sooner rather than later.
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  #2  
Old December 2nd, 2006, 08:18 PM

Turin Turin is offline
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Default Re: Conceptual Balance Mod 0.92

I asked quantum to change his mod, because he needed to release a new version anyway and the needed effort is pretty much zero if you just do a simple find and replace for 770 to 760 or whatever. Seems he hasnīt done so.

So I donīt really feel like releasing a new version of my mod just to fit qmīs, especially since qm still hasnīt even made a list of newmonsters/weapons he has used in his mod.
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  #3  
Old December 6th, 2006, 05:55 PM
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Morkilus Morkilus is offline
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Default Re: Conceptual Balance Mod 0.92

Code:
#newweapon 768
#name "Crude Shortbow"

#newweapon 710
#name "Warhorse Hoof"

#newweapon 769
#name "Druid Blessed Axe"


#newmonster 2890


#newmonster 2892

#newmonster 2891

#newmonster 2877

#newmonster 2893

#newmonster 2894


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  #4  
Old December 15th, 2006, 04:41 PM
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Ragnarok-X Ragnarok-X is offline
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Default Re: Conceptual Balance Mod 0.92

Any news ?
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  #5  
Old December 15th, 2006, 05:17 PM

quantum_mechani quantum_mechani is offline
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Default Re: Conceptual Balance Mod 0.92

Conflict with worthy hero mod resloved.

I've been uploading new beta versions of the mod here and getting feedback about them from people on the dominions IRC channel. In a several weeks/months I plan to release version 1.00 with a readme file.
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  #6  
Old December 15th, 2006, 06:20 PM
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Ragnarok-X Ragnarok-X is offline
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Default Re: Conceptual Balance Mod 0.92

So, will the version you have attached in post #1 work with the hero mod ? Because im using the hero mod as well
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Old December 15th, 2006, 06:53 PM

quantum_mechani quantum_mechani is offline
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Default Re: Conceptual Balance Mod 0.92

Quote:
Ragnarok-X said:
So, will the version you have attached in post #1 work with the hero mod ? Because im using the hero mod as well
Yes, the version attached to post #1 in this thread will work with worthy heroes.
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