alexti said:
Caelum still has their raiding ability which was always their greatest strength.
Caelums greatest strength was, and still is, its magic (tho that magic power is sorely weakened now). Ability to raid is average at best. The best nations for raiding are Pan (centaurs + satyrs) or Van (Vans), no question.
I very much disagree. Ability to destroy enemy's economy (gold and gem) was always the critical point in any but very short game. Pans and Vans have stronger raiders but they just don't have sufficient mobility and number of raiding parties. While Caelum can easily field 15-20 raiding parties, other nations are still in single digits. True, in Dom2 Caelum also had stronger magic, but it wasn't their magic that was winning the games. I still remember losing the agme vs Caelum even though my armies were ruling the battlefields. I've defeated Caelumian opponent several times (and it must have hurted, he was losing air queens and ice devils in those battles), but eventuall he has worn me out with his raids, got better gold and gem income and pretty much decided the game.
Have some sympathy for Man. Crones are capital only, and Mothers can't do much in battle besides Eagle Eyes, Swarm, Poison/Sleep Cloud, and berserking. Oh, and lightning bolts, but 1 guy/turn is not going to make much difference.
Mind Elemental said:
Have some sympathy for Man. Crones are capital only, and Mothers can't do much in battle besides Eagle Eyes, Swarm, Poison/Sleep Cloud, and berserking. Oh, and lightning bolts, but 1 guy/turn is not going to make much difference.
Recruiting those crones, will give you a N5 crone and a A4 crone, eventually. When you consider what magic items/spells that gives you access too, its very powerful. Good job they are capital only.