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December 4th, 2006, 09:21 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Some Old Age Tests
Fantastic idea! 48 turns for 50% chance of death is bad, but 48 turns is a long time, but that was with good scales. Could you do a test with neutral scales as well?
Also, if you have time, could you perform the same test with
A) Anthemant Dragons (86) of MA Abysia, 42/32 years
B) magicless Crones (249), 750/500 years or so.
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December 4th, 2006, 09:36 AM
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Major General
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Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
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Re: Some Old Age Tests
Nice work,
Better do not use "Burden of Time", though:
As long as it is not 100% clear
- when the aging rolls are done
- what the additional aging from "BoT" does in conjunction with the new aging rules
it most likely will get you skewed results.
Better set up a MP game with 2 human players and simply hit "generate turn" for the wanted number of turns.
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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December 4th, 2006, 09:52 AM
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First Lieutenant
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Join Date: Jan 2004
Location: Berlin, Germany
Posts: 790
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Re: Some Old Age Tests
Thanks for the responds!
- Third test with normal scales is added.
- I'll do some more test with other units (Abysia, etc.)
- I'll try the philosophers test without 'burden of time' to see the differences.
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December 4th, 2006, 10:58 AM
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Sergeant
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Join Date: Jan 2004
Location: athens, georgia
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Re: Some Old Age Tests
calmon--awesome. Thanks. Gives us a much clearer idea of the effects of old age, and how it works over time.
__________________
--Uh-Nu-Buh, Fire/Death
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December 4th, 2006, 01:43 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
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Re: Some Old Age Tests
Last I recall from Dominions_2... burden of time will give random afflictions which I imagine applies to units which are not old. Also I remember burden of time will just flat out kill units/commanders sometimes even those fully healthy.
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There can be only one.
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December 4th, 2006, 01:51 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
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Re: Some Old Age Tests
Quote:
NTJedi said:
Last I recall from Dominions_2... burden of time will give random afflictions which I imagine applies to units which are not old. Also I remember burden of time will just flat out kill units/commanders sometimes even those fully healthy.
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Burden of Time has changed. There is now a system for aging, so Burden of Time uses it.
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December 4th, 2006, 03:07 PM
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Second Lieutenant
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Join Date: Sep 2004
Posts: 559
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Re: Some Old Age Tests
Curious... how did characters die from a disease on turn 2? Even if they started with a disease, they'd still be alive on turn 2 because they'd have only lost 1 hit point.
What's going on there?
-Frank
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