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  #1  
Old December 4th, 2006, 09:21 AM
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Default Re: Some Old Age Tests

Fantastic idea! 48 turns for 50% chance of death is bad, but 48 turns is a long time, but that was with good scales. Could you do a test with neutral scales as well?

Also, if you have time, could you perform the same test with
A) Anthemant Dragons (86) of MA Abysia, 42/32 years
B) magicless Crones (249), 750/500 years or so.
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Old December 4th, 2006, 09:36 AM
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Default Re: Some Old Age Tests

Nice work,

Better do not use "Burden of Time", though:
As long as it is not 100% clear
- when the aging rolls are done
- what the additional aging from "BoT" does in conjunction with the new aging rules
it most likely will get you skewed results.

Better set up a MP game with 2 human players and simply hit "generate turn" for the wanted number of turns.
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  #3  
Old December 4th, 2006, 09:52 AM

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Default Re: Some Old Age Tests

Thanks for the responds!

- Third test with normal scales is added.
- I'll do some more test with other units (Abysia, etc.)
- I'll try the philosophers test without 'burden of time' to see the differences.
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Old December 4th, 2006, 10:58 AM
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Default Re: Some Old Age Tests

calmon--awesome. Thanks. Gives us a much clearer idea of the effects of old age, and how it works over time.
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Old December 4th, 2006, 01:43 PM
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Default Re: Some Old Age Tests


Last I recall from Dominions_2... burden of time will give random afflictions which I imagine applies to units which are not old. Also I remember burden of time will just flat out kill units/commanders sometimes even those fully healthy.
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Old December 4th, 2006, 01:51 PM
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Default Re: Some Old Age Tests

Quote:
NTJedi said:

Last I recall from Dominions_2... burden of time will give random afflictions which I imagine applies to units which are not old. Also I remember burden of time will just flat out kill units/commanders sometimes even those fully healthy.
Burden of Time has changed. There is now a system for aging, so Burden of Time uses it.
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Old December 4th, 2006, 03:07 PM

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Default Re: Some Old Age Tests

Curious... how did characters die from a disease on turn 2? Even if they started with a disease, they'd still be alive on turn 2 because they'd have only lost 1 hit point.

What's going on there?

-Frank
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