.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #34  
Old September 9th, 2003, 09:39 PM
QuarianRex's Avatar

QuarianRex QuarianRex is offline
Sergeant
 
Join Date: Feb 2002
Location: Canada
Posts: 346
Thanks: 0
Thanked 0 Times in 0 Posts
QuarianRex is on a distinguished road
Default Re: Star Wars Mod - II (Sci-Fi Xover Mod)

Quote:
Originally posted by Andres:
T.I.E. Fighter stands for Twin Ion Engine. How come you can have such a fighter before having Ion engines.
I have been a Star Wars fan my entire life (I've seen all of the movies in their original theatrical release starting when I was two years old) but that is the first time that I have heard what T.I.E. actually stands for. Curse my slack arse.

Quote:
Or are you talking about fighter torps.
Yup, fighter torps. Currently they can target all but seekers.

Quote:
Check the rebel fighter lasers.
Laser cannon V should do 4-4-3-3 but perhaps a little boost would be nice.
I didn't notice that. I've only playtested the Imperials so far. I was hoping that the laser cannons would keep their damage constant at range (as with the Imperials) while the bLaster cannons would have higher-yet-degrading damage at range. It would make a nice distinction between the weapon types.

A Last general thought would be that the fighter supply storage components could be dropped down to 1kt instead of 2. They hold a small enough amount that their inclusion is a nice bonus but not high enough to justify replacing two cannons or a fighter torp.

I'll try to come up with some specific thoughts on the hull sizes and get back to you later.
__________________
I do not know with what weapons World War III will be fought, but I know that World War IV will be fought with sticks and stones.
-Albert Einstein
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:37 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.