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  #1  
Old December 5th, 2006, 01:38 PM
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Default Re: Reason for the new race-creation setup ?

I miss not being able to tweak my empire. I miss it more than I miss any other much loved feature left out of SE V that was in SE IV.
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Old December 5th, 2006, 03:12 PM
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Default Re: Reason for the new race-creation setup ?

I didnt say stock was balanced. But with formulas implented in SEV, the race setup could be based on formulas as well, instead of pure + X % from base modifiers.

I definitly think the setup in SEIV was a pretty good idea.

Hugh Manatee: I was talking about the system itself. All of us now how imba stock setup was. With formulas implented, the game is not bound to fixes modifiers anymore though. To sum it up, 110 % + the "hard" contruction trait (say 25 %) would not result in 100 + 10 + 25 = 135 %. Hence why every experienced gamer buffed their contruction ability to 150 %...
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Old December 5th, 2006, 06:46 PM
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Default Re: Reason for the new race-creation setup ?

Noone said you did, Ragnarok-X.
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Old December 5th, 2006, 07:23 PM
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Default Re: Reason for the new race-creation setup ?

Right, but i somehow felt that certain people tried argueing about the wrong point lol.

So, any chance this ***very good system*** will get reimplemented ?
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Old December 5th, 2006, 07:28 PM

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Default Re: Reason for the new race-creation setup ?

Didn't Aaron say something about that in the chat? Something about not wanting the old system back but being open to suggestions about a new system.
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Old December 5th, 2006, 08:12 PM
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Default Re: Reason for the new race-creation setup ?

The chat is posted on line in a few locations.

I know that he has said that he left it out of this game because someone complained that it caused balance issues. One lone complaint and the whole thing is flushed away.
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Old December 5th, 2006, 08:51 PM
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Default Re: Reason for the new race-creation setup ?

Uh. I want to know the nick of the guy that complained.
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