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Old December 7th, 2006, 10:10 PM

Raapys Raapys is offline
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Default Re: Component-dependant engines

That's what I was thinking, would make it all much easier.

Fyron: Yeah, the description only ability is there; unfortunately there's not a Get_Design_Ability_Description_Component_Count("Description here")'ish function. If there was we could add unique 'identifying' abilities to all components we wanted, we'd just need to have a unique description.
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