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December 8th, 2006, 08:19 AM
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Second Lieutenant
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Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
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Thanked 9 Times in 1 Post
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Re: MP: Newbie Game EA (Open)
The nation of R'lyeh has need of Astral Pearls in order to perfect our calendar. We have a large number of what we believe are known as "Air Gems." We consider this "air" to be a mysterious substance, unwholesome to breathe and not entirely natural, and wish to exchange this magical essence for one more befitting of our nation.
Any interested land-dwellers should contact us.
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December 8th, 2006, 02:36 PM
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Second Lieutenant
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Join Date: Sep 2004
Posts: 559
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Re: MP: Newbie Game EA (Open)
We'd trade you 30 for 30.
The Great Catsby has Spoken.
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December 8th, 2006, 07:03 PM
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Private
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Join Date: Oct 2006
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Begun it has
The cries of agony from the people of the Sauromatia region has deeply sadden the heart of our dear God Agatha. As such, Her Most Magnificent has dispatched a peacemaking force into the territory of the T'ien ch'i.
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December 8th, 2006, 07:19 PM
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First Lieutenant
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Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
Thanks: 3
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Re: Begun it has
Haha, the magic of TienChi is pretty ridiculous. A remote spell that kills over 50% of my troops gave me a good grin. I didn't even realize that magic got that powerful. What the point of making an army? or even playing the game?
Luckily, I survived long enough into this game to at least learn something. It was a good first try at Dom3.
I'll set myself to computer after I finish transactions and promises to other players.
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December 8th, 2006, 07:39 PM
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Second Lieutenant
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Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
Thanks: 0
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Re: Begun it has
Magical dominance can be difficult to overcome. But, it looks like you have an unexpected ally in Ulm. You should not quit here. You have one of the strongest nations, even after this attack.
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December 8th, 2006, 08:01 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
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Thanked 45 Times in 35 Posts
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Re: Begun it has
Quote:
FAJ said:
Haha, the magic of TienChi is pretty ridiculous. A remote spell that kills over 50% of my troops gave me a good grin. I didn't even realize that magic got that powerful. What the point of making an army? or even playing the game?
Luckily, I survived long enough into this game to at least learn something. It was a good first try at Dom3.
I'll set myself to computer after I finish transactions and promises to other players.
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It sounds like you are up against Murdering Winter, from TC's post below. Honestly thats not even the most powerful spell, imo, as it has good counters. The best and easiest counter is just to not put huge numbers of men in any given province. Murdering Winters/Fires from the Sky/Beckoning are great army-killer spells, but they have a heavy cost in gems. If you do not muster enough men in a single place they are not effecient.
So, break your armies up into smaller units and fight on a wider front. Deploy your SCs, who will basically be uneffected by this kind of spell. I know its really demoralizing when you take a major loss like this, but if you walk away now you walk away from an opportunity to gain end game experience. Not to mention that it is bad form to set your empire to AI unless you are down to just a couple of provinces. If you are really intent on leaving and your empire is still relatively whole you should find a replacement.
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December 8th, 2006, 07:39 PM
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Second Lieutenant
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Join Date: Sep 2004
Posts: 559
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Re: Begun it has
By which you mean that your forces treacherously broke the alliance and invaded an undefended border. Do you honestly think this is a good idea considering the losses you took against province defense?
Attached are some pictures from our battles against Yomi this turn. By the way, here's the web of destruction that Yomi was in for:
First, we sent a magically early winter to the lands Yomi was invading so that snow was cold and deep upon the ground. Then we froze the heart of their camp devastating their worthless goblin lives while our forces were invading.
As the only remaining neighbors of Tien Chi who have yet to betray the trust of Catsby, I offer the scaled hand of friendship to Rlyeh and Abysia. We can help you in many ways and you can jolly well just not stab your tiny daggers into the thunderous ankles of our empire! That would be great.
Sheesh. We realize that we are the Middle Kingdom, that our lands stand not just metaphorically but actually at the center of the world and that all nice lands are but a subset of the glorious lands of Tien Chi. We can only imagine the jealousy that must run cold in the blood of those who do not live in the lands of Tien Chi, but for all that we also must stress that we are perfectly willing to allow foreigners to visit our glorious lands and feel the inadequacy that must naturally overtake anyone who must content themselves with living in a land that is not Tien Chi.
But please, stop invading Tien Chi. This is the fifth empire that has volunteered itself for destruction by throwing the flower of their youth into the spears of Tien Chi. It's getting to the point where we can't even spare the troops to actually finish off some of these false gods. They are like lice in an inconvenient place. We aren't even losing territory or troops particularly, only patience.
The Great Catsby has Spoken
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December 8th, 2006, 08:02 PM
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Private
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Join Date: Oct 2006
Posts: 26
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Re: Begun it has
As far as pd is concerned, there was more there than just pd. I havent even scripted my mages yet, or organised my troops into proper formations, the time deadline forced me to rush things with just minutes to spare.
Truth be told, I don't even want to attack you, I just want the game to be over and go out with a bang. And I rather do it this way then going AI or turning the reins over to someone else.
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December 8th, 2006, 09:45 PM
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Second Lieutenant
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Join Date: Sep 2004
Posts: 559
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Thanked 4 Times in 2 Posts
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Re: Begun it has
We don't believe your lies.
The Great Catsby has Spoken
Anyway, a good example of how to get around the Murdering Winter problem is Ulm's army - it is composed of Cold Resistant Barbarians (their cold resistance is pretty dissappointing compared to Murdering Winter, but still), and Constructs. Clockwork Horrors don't get affected by cold at all, so they give a lot of resistance to the army against that attack. (a number of constructs get hit instead of regular troops and those hits are negated in full). For 50 gems, it just isn't worth hitting an army of Ulm with that.
-Frank
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December 8th, 2006, 10:06 PM
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First Lieutenant
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Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
Thanks: 3
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Re: Begun it has
Eh, it was my first game. I would rather die and learn something than waste my time playing in a game where I didn't have a chance of being the winner.
To be honest, I think you, Frank, are too experianced to be playing in a newbie game. As if to make matters worse, you boast everytime you beat a nation who not only is smaller than you, but also less experianced.
I don't know if your attempting to act in character or anything, but acting like a jerk, even in character, doesn't enrich the game for anyone, so I don't know why you do it.
I will thank you again, though, for the lesson in the game. It taught me more about the game than the manual ever could.
But I still don't understand why you think I broke an alliance or anything. I was under the impression that alliances had to be agreed on and in dominions people are considered enemies untill proven friends? You sure didn't charge me for the artifacts at your posted ally prices.
As for turning myself over to AI, I didn't realize it was bad form to do that. Tien Chi will have 90% of my lands within 5 turns anyways, so the situation isn't one that a replacment player would have fun with. Ill stick around and see if I can manage to win a single battle.
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