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  #1  
Old June 27th, 2004, 01:57 AM

astruskustuvas astruskustuvas is offline
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Default Re: Star Wars Mod - II (Sci-Fi Xover Mod)

damn i could ask your status and save turns for my intell on others. Damn!
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Old June 27th, 2004, 06:13 AM

bearclaw bearclaw is offline
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Default Re: Star Wars Mod - II (Sci-Fi Xover Mod)

Quote:
Originally posted by astruskustuvas:
damn i could ask your status and save turns for my intell on others. Damn!
Ah, well I guess that won't work then... if you do find anyone interested, let me know. As for the status of my empire

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  #3  
Old June 27th, 2004, 06:32 AM

astruskustuvas astruskustuvas is offline
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Default Re: Star Wars Mod - II (Sci-Fi Xover Mod)

so what is status for this mod, any updates or fixes coming soon?
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  #4  
Old June 28th, 2004, 03:05 AM
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Tnarg Tnarg is offline
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Default Re: Star Wars Mod - II (Sci-Fi Xover Mod)

Quote:
Originally posted by astruskustuvas:
Anyone wants to host another SW game on pbw?
I've never hosted a game, but I would love to join a SW game if anyone started one.
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  #5  
Old June 28th, 2004, 02:11 PM

astruskustuvas astruskustuvas is offline
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Default Re: Star Wars Mod - II (Sci-Fi Xover Mod)

ok i hosted game.
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Old June 29th, 2004, 03:37 PM
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Default Re: Star Wars Mod - II (Sci-Fi Xover Mod)

I downloaded the mod, but it is a single RAR file that is 18 megs. I have never done anything with this kind of file before, so what do I do with it?

Each time I click on it says what kind of program created it and does it want to look on the internet to find it, ect.
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Old June 29th, 2004, 04:30 PM

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Default Re: Star Wars Mod - II (Sci-Fi Xover Mod)

Tnarg, you needWinRAR to open rar files.

Astrusustuvas, I'm not planning to release a new Version too soon.
Have you or anyone fond anything that needs to be fixed?
But, yeah, there are lots of new things that need to be added, such as racial traits for other empires.
Keep nagging me so I don't get too lazy/distracted.
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