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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old December 10th, 2006, 10:01 PM

Shovah32 Shovah32 is offline
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Default Re: New Mod: Magoserium

Holy ****. Those mages are nice and versatile but i have problems with the troops.

Bone Servant: needs higher precision for patrolling

Spectral Servant: 5 gold and 10 resources for a fear+0, amphibious, ethereal, 100% immunities with high movement is far too cheap

The rest, other than the holy servant i just find a bit too cheap but no major problems.

edit: Also, if you increase the cost of all troops to 15 gold each that might balance it out as there would actually be a choice of where to spend your gold(the 500 gold pearl maker guys are the only real choice, getting a d6 mage rocks)
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