.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old December 12th, 2006, 12:08 AM
Ed Kolis's Avatar

Ed Kolis Ed Kolis is offline
General
 
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
Ed Kolis is on a distinguished road
Default Re: Inti,s SEV Game

Keep in mind you don't start with a full homeworld, and the game now has Capitals ala Galciv... so if you want, you can build a research capital in your home system and fill up your homeworld with research centers...
Another balance issue... Metropolises seem overpowered compared to the regular facilities - they do TOO MUCH of everything for their low cost and small size! (20% the research/intel of a research facility, 33% the mining/farming/refining of the appropriate facilities, plus storage, all packed into a facility half the size and 40% the cost of a standard facility! ) Do they simply not advance as well with research? I haven't poked around in the data files so I don't know...
__________________
The Ed draws near! What dost thou deaux?
Reply With Quote
  #2  
Old December 12th, 2006, 09:25 AM

Kevin Arisa Kevin Arisa is offline
Sergeant
 
Join Date: Dec 2002
Location: Denver, CO USA
Posts: 329
Thanks: 0
Thanked 2 Times in 1 Post
Kevin Arisa is on a distinguished road
Default Re: Inti,s SEV Game

Metropolis resource generation increases by 20, 15, and 10 points every level up to 50 levels. Resource dedicated facilities raise by 100, 80, and 60. They also begin with a significantly higher rate. Metropolis is an excellent choice if you need a little of everything, but is not efficient in any one task.
__________________
"Murder!? Who said anything about murder!? God save the Queen!"
ISA Command

A- Se GdY $- Fr! C- Css Sf+++ Ai Au M++ Mp* S++ Ss+++ RV Pw Fq Nd Rp+ MM+ G Bb L- Tcp+
Reply With Quote
  #3  
Old December 12th, 2006, 01:19 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Inti,s SEV Game

I'm trying to resolve why the server can't seem to process the turns. I doubt you have ground combat on turn 1.

Were there any last minute updates to the mod before the game started? I haven't followed every word of this thread. I've got you using the data files for Golden Eclipse Mod v1.0 Beta. That's correct is it not?

Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #4  
Old December 12th, 2006, 02:57 PM
Intimidator's Avatar

Intimidator Intimidator is offline
First Lieutenant
 
Join Date: Feb 2004
Location: The Netherlands
Posts: 739
Thanks: 0
Thanked 0 Times in 0 Posts
Intimidator is on a distinguished road
Default Re: Inti,s SEV Game

We also used an fix from Kevin, you can find the link in the Eclipse mod thread.
Reply With Quote
  #5  
Old December 12th, 2006, 03:20 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Inti,s SEV Game

I can't seem to access Kevins site at the moment. Did he patch the mod and not change the version?

Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #6  
Old December 12th, 2006, 03:52 PM
Intimidator's Avatar

Intimidator Intimidator is offline
First Lieutenant
 
Join Date: Feb 2004
Location: The Netherlands
Posts: 739
Thanks: 0
Thanked 0 Times in 0 Posts
Intimidator is on a distinguished road
Default Re: Inti,s SEV Game

Really don't know.

He is just providing these fixes, without any version number, so I really don't know which fix belongs to which version and in which order
Reply With Quote
  #7  
Old December 12th, 2006, 04:31 PM

Romulus68 Romulus68 is offline
Sergeant
 
Join Date: Nov 2006
Posts: 220
Thanks: 0
Thanked 0 Times in 0 Posts
Romulus68 is on a distinguished road
Default Re: Inti,s SEV Game

Quote:
geoschmo said:
I can't seem to access Kevins site at the moment. Did he patch the mod and not change the version?

Geoschmo
I'm hosting the files as well: http://hosted.filefront.com/lacyj3aolcom
Reply With Quote
  #8  
Old December 12th, 2006, 05:01 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Inti,s SEV Game

Quote:
Romulus68 said:
I'm hosting the files as well: http://hosted.filefront.com/lacyj3aolcom
Cool, I'll get them there this evening if Kevins site is still down.

I'm not sure if the problem is the mod or not but I'm going to give that a try. If the mod fix doesn't correct the processing problem you guys will proably need to continue running the turns offline till the next SE5 patch.

Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #9  
Old December 12th, 2006, 04:28 PM
Ed Kolis's Avatar

Ed Kolis Ed Kolis is offline
General
 
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
Ed Kolis is on a distinguished road
Default Re: Inti,s SEV Game

Quote:
Kevin Arisa said:
Metropolis resource generation increases by 20, 15, and 10 points every level up to 50 levels. Resource dedicated facilities raise by 100, 80, and 60. They also begin with a significantly higher rate. Metropolis is an excellent choice if you need a little of everything, but is not efficient in any one task.
Yes, it is an excellent choice if you need a little of everything - but shouldn't the player be penalized for attempting to hedge his bets on future resource needs with a metropolis vs. dedicated facilities, not rewarded? Especially given that metropolises are much cheaper to research than researching all the other techs combined!
__________________
The Ed draws near! What dost thou deaux?
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:08 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.