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  #1  
Old December 12th, 2006, 06:08 AM
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Dedas Dedas is offline
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Default Re: Widescreen ?

Aha, will try that. Thanks.
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  #2  
Old December 12th, 2006, 11:33 AM
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Default Re: Widescreen ?

1680*1050 is great with the game, I don't see any stretchings.
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  #3  
Old December 12th, 2006, 02:07 PM
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Default Re: Widescreen ?

I can run the game in 1680*1050, but the display isn't correct. My monitor is looking like the upper part of this picture and I'd like to make it look like the lower part which seems more correct (I've cut the upper corners of the screenshots) :



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WSzaboPeter said:
1680*1050 is great with the game, I don't see any stretchings.
Are you using custom settings ?
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  #4  
Old December 12th, 2006, 09:15 PM
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Default Re: Widescreen ?

I have the same problem. I'll set it to widescreen, but it's not true widescreen. Maybe it's our vid cards. I just run the game windowed and make it a square.

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  #5  
Old December 12th, 2006, 11:43 PM

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Default Re: Widescreen ?

Yeah, I tried the -r switch and it is still stretched. Basically it looks the same as running 1600x1200.
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Old December 13th, 2006, 03:53 PM

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Default Re: Widescreen ?

I have the same problem on my laptop.
The issue is that in Dom3 (was the same in Dom2), the layout is based on a screen ratio of 4:3, which is fine for display on screen with a 4:3 resolution, eg 1024*768 or 1600*1200.
If you use a screen with another ratio (for example 16:9), then the base screen layout with ratio 4:3 is going to be mapped to 16:9, effectively stretching it horizontally.
I guess this issue is non-trivial to address, and is not a mere video-driver issue, because it requires from the developpers to change the layout of the frames (top-province frame, left-commanders frame, right-menu frame, etc) from their virtual 4:3 screen to adapt to all other possible screen ratios that exist on the market (16:9, 14:9, etc)
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Old January 8th, 2007, 09:48 AM
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Default Re: Widescreen ?

UP. A little late , but my wide monitor was sent back because it had a dead pixel, and the seller had nothing more in his stock, so he refunded me. Just got a brand new one yesterday.

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GrobRIM said:
I guess this issue is non-trivial to address, and is not a mere video-driver issue, because it requires from the developpers to change the layout of the frames (top-province frame, left-commanders frame, right-menu frame, etc) from their virtual 4:3 screen to adapt to all other possible screen ratios that exist on the market (16:9, 14:9, etc)
Depends on how the game is coded. If the ratio is by luck stored in a global variable, you have a way to easily change it .

Otherwise, too bad.
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