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Old December 13th, 2006, 11:50 PM

Strages Sanctus Strages Sanctus is offline
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Default Re: Niefelheim disasters--bug?

The problem with the 100 heads in a row analogy it muddies the water becauase people are focused on the fact tht it is the same result 100 times in a row. You have to add that the odds are the same for any described 100 result sequence. The odds of 100 heads in a row is just the same as getting a head then a tail then a head then a tail etc.. over a hundred flips.

If you ask that question to the average person and most will say the odds of the latter are more likely when they aren't.

You will also get clustering and clumping of numbers since random probability is not a uniform occurence.
I work in an industry that is ruled by probability (the slot machine industry)

The most interesting probability riddle to me is the one about how likely is it that 2 people share the same birthday in a room of 50 people.

Edit: I should add I am not a mathematician. I suck at math horribly. I just invent stuff.
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Old December 14th, 2006, 12:17 AM
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Foodstamp Foodstamp is offline
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Default Re: Niefelheim disasters--bug?

I tried a test game playing niefelheim turmoil 3 luck 3 magic 3, sloth 1-2ish (can't remember) growth 3.

I got bad events nearly every turn of the game. The most common was "cursed for the rest of their lives" and barbarian hordes attacking provinces. I received good events as well, but there seemed to be something else at play.

I play Pangaea nearly exclusively, and always with turmoil 3 luck 3, and it is black and white as far as events go compared to my niefelheim game.

I am going to do another test game to see if it was just very abyssmal luck on my testing.

The only real difference besides it being two different nations I can think of is the cold scale, but surely the cold scale would not trigger the events I was getting.
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Old December 14th, 2006, 06:09 PM

Epaminondas Epaminondas is offline
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Default Re: Niefelheim disasters--bug?

Quote:
Foodstamp said:
I tried a test game playing niefelheim turmoil 3 luck 3 magic 3, sloth 1-2ish (can't remember) growth 3.

I got bad events nearly every turn of the game. The most common was "cursed for the rest of their lives" and barbarian hordes attacking provinces. I received good events as well, but there seemed to be something else at play.

I play Pangaea nearly exclusively, and always with turmoil 3 luck 3, and it is black and white as far as events go compared to my niefelheim game.

I am going to do another test game to see if it was just very abyssmal luck on my testing.

The only real difference besides it being two different nations I can think of is the cold scale, but surely the cold scale would not trigger the events I was getting.
I am glad someone else could duplicate my results, and that I was not hallucinating.
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