quote:
Originally posted by Will:
Even if the game itself doesn't make it to something close to a working computer game, you will learn a lot of skills that are very valuable in the world today. And you just might come up with a better game idea, and since you've already gone through the process once, the second time around will be much easier
that is so true, in my short(3 years) programming career i tried to make 3 games, the first one was in Jave but just too complex, the second one was in C++, i did this with a friend of mine who is really good at C++ and graphical stuff, but that was also too complex and once we had a design we estimated it would tak 2-3 years to make, so we gave that one up.
And now i'm working on my 3rd game, trying to follow every Object Oriented rule i learned at school, and it's going quite well, i haven't programmed on it for about a month now, but not because it's too difficult or complex, but a lack of time(school/civ3). It's turn-based and while i program it i learn lot's of new stuff, like the mechanism to end a turn and start the next players turn, it sounds simple, but it took me a while to make it solid and dependable( that is bug-free

). Without the experience from my first two "games", i never would have gotten so far as i am now.
hmmm talking about it makes me wanna go home and continue working on it.
[ 30 November 2001: Message edited by: LemmyM ]