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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old December 22nd, 2006, 06:22 PM
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Default Re: New Mod: Nova Deus II (taking requests)

I have a request: make the phoenix look cool.
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  #2  
Old December 22nd, 2006, 07:05 PM

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Default Re: New Mod: Nova Deus II (taking requests)

The thing is thats how a phoenix is meant to look, not a big, burning bird of doom we usually see.
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Old December 23rd, 2006, 05:28 AM
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Default Re: New Mod: Nova Deus II (taking requests)

Quote:
The thing is thats how a phoenix is meant to look, not a big, burning bird of doom we usually see.
It could be cooler, and still authentic.

Aberdeen bestiary
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  #4  
Old December 23rd, 2006, 06:38 AM
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Default Re: New Mod: Nova Deus II (taking requests)

This is one way for a cool pheonix to look like:
http://www.the-genies-lamp.com/image...ps/phoenix.jpg
This is another:
http://www.the-genies-lamp.com/image.../phoenixes.jpg
(Though that's just a head shot)
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  #5  
Old December 23rd, 2006, 08:09 AM
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Default Re: New Mod: Nova Deus II (taking requests)

"Phoenix is an immortal heron..."

http://en.wikipedia.org/wiki/Heron

That "Snowy Egret" looks better than the current heron, and I wouldn't mind seeing something like that. But a bird aflame would be a bit strange IMO.
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  #6  
Old December 23rd, 2006, 01:17 PM
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Default Re: New Mod: Nova Deus II (taking requests)

DrPraetorious, check on the pimp lord.

Foodstamp, which features of the Earth Mother are you worried about? Her decription explains that she is made of clay so I can see why sharp facial features or even feet might not be visible on her...

Sandman, Agrajag, Endo, I'm all for revamping the Phoenix, esp. since its always a tempting pretender choice for me simply because it's, well... a phoenix. As for it's appearance, I favor the perception of the thing looking like a normal bird most of the time. The idea of a phoenix being a huge ever-flaming bird of pure fire seems to be an amalgamation of the idea that it is A) a bird and B) immortal and briefly self-immolating every few centuries. The snowy egret on the Wiki page Endoperez posted would be nice and I'll try it out and see what I can come up with.
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  #7  
Old December 23rd, 2006, 01:53 PM
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Default Re: New Mod: Nova Deus II (taking requests)

It might be cool if you do a firstshape/secondshape thing with it. Weaken the normal form, and bring out giant flamey phoenix in battles.
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  #8  
Old December 29th, 2006, 06:27 AM
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Default Re: New Mod: Nova Deus II (taking requests)

Bump & FYI: Nova Deus II has been released.
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  #9  
Old December 29th, 2006, 06:52 AM
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Default Re: New Mod: Nova Deus II (taking requests)

Woohoo. great news

Thanks zepath!
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  #10  
Old December 29th, 2006, 12:42 PM

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Default Re: New Mod: Nova Deus II (taking requests)

Amazing work as usual zepath, all the re-done pretenders look great (the second form of the phoenix is my favourite ) and the new pretenders are fun but i think the watcher of rlyeh could use 5 map-move and, probably by accident, he has full slots. Im glad you made the changer of ways more fun, although i think he could use a bigger map-move in his stealthy form imo and his seduction is a bit poor(although if it was any better an awake changer of ways might be too strong).

edit: The abysian blood god/lord of war seems a bit too strong. Awake, with no magic, scales or dominion other than what he starts with he can take any non unique/knight provinces from turn 1, with dom10 which gives him awe+2 even knights get destroyed by him.
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