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Old December 27th, 2006, 12:36 PM
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Endoperez Endoperez is offline
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Default Re: UW, PD and fortresses

Quote:
Edi said:
Endo, Kelp Fortresses cannot be found from nature sites anymore. The site itself still exists by the same name and is common, but it provides cave castle forts instead. I've tested that bug myself.
Ah yes, sorry. I rewrote that sentence a few times. I meant if more along the lines of "Kelp Fortress, the nature site, provides a fort", but got confused.
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Old December 27th, 2006, 04:56 PM

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Default Re: UW, PD and fortresses

To create underwater castles, you can cast a montly ritual, Living Castle (4N 1W + 50N gems). You need an underwater breathing mage to build a lab at the planned site first.
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Old December 28th, 2006, 05:32 AM
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Default Re: UW, PD and fortresses

Thanks DeathDeamon.

I feel stupid having post this thread ... I will make an effort to remember all the vital informations of this great and VAST game.

Eating fish ins't good for memory ? I will eat fishes. It's a good idea in an UW thread, finally.
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Old December 28th, 2006, 08:53 AM
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Default Re: UW, PD and fortresses

*grin*

No, it's not a stupid thread. And remembering everything, good luck, that was difficult even in Dom2 when you were the person who documented half the things for the community to play with and now with 3 times the content...

Edi
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