Re: Red Army = most effective force !
"As there are KE, CE and ERA armor already in game, the ERA should be somehow calculated into CE or (A-ERA)KE armor, so that it, for example, wouldnīt stop a normal large (HEAT 60+) warhead if it hit a BMP that has normal CE armor of 10."
But if I understand what you are proposing, that would not simulate ERA tiles depletion under multiple hits.
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