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Old December 31st, 2006, 04:47 PM
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Uh-Nu-Buh Uh-Nu-Buh is offline
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Default Re: Astral Window?

Thanks Taqwus.

I still would like any tips anybody has for the Poison Golem. How to heal it would be nice (labs don't seem to work). Expensive unit, powerful unit, but seemingly very awkward....
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Old January 1st, 2007, 10:09 AM
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Uh-Nu-Buh Uh-Nu-Buh is offline
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Default Re: Astral Window?

Tip for anyone finding this thread via search sometime in the vasty future:

Poison Golems might be good for Ermor and other undead nations since they kill your own population so you can recruit more corpses.
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Old January 2nd, 2007, 01:26 AM
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Default Re: Astral Window?

Uh-Nu-Buh, I think you mentioned a Harvester mod you had made? or possibly Hive. I can't find it whatever it is. Anyway, why not mod the poison golem a bit? Possibly give him soul-vortex style lifedrain and make him stealthy. You could raise the gem price somewhat to compensate or if it's possible, move him into level 10 (not sure we can access higher than level 9 spells for modding purposes though-I've heard mention of spell slots 10-15 being possible, but this may be a confusion over empowerment levels. I do hope we can add such in the near-future.) I'd also make him go "rogue" as per the Eater of the Dead to help with balance.
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Old January 2nd, 2007, 01:14 PM

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Default Re: Astral Window?

I really dont think he should be stealthy but a soul vortex might work.
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