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December 31st, 2006, 05:40 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
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Re: Seizing artifacts, accessing national summons
Massing a couple of gorgons might be fun 
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December 31st, 2006, 07:31 PM
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General
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Join Date: Oct 2006
Posts: 3,445
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Thanked 79 Times in 51 Posts
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Re: Seizing artifacts, accessing national summons
I used my very first wish to summom up an Ancient Kraken. I'm thinking that would be a good use of Wish for a land-based nation, providing you were able to gift of reason him and then empower earth, water, nature, and astral. An etherial, invulnerable, regenerating, lucky, poison resistant, magic resistant, quickened Ancient Kraken is pretty heavy. Costs a ton of gems to set up, ofcourse, but hopefully by end-game you've got lots of gems lying around. Gorgons might have the edge on an Ancient Kraken in a fight, but I'm pretty sure, unmodified, they'd kill each other the first round. I was thinking a Void Lord is pretty decent too, if you equip him up. Full slots with an additional lifedrain for free doesn't suck.
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You've sailed off the edge of the map--here there be badgers!
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December 31st, 2006, 07:40 PM
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Sergeant
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Join Date: Oct 2006
Posts: 386
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Re: Seizing artifacts, accessing national summons
How do you get Gorgons? I don't think I've ever seen them. Stats?
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December 31st, 2006, 07:57 PM
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General
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Join Date: Oct 2006
Posts: 3,445
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Re: Seizing artifacts, accessing national summons
Gorgons are potential Pretenders. They've got stats somewhere in the intermediate range between a human and a titan. In addition to petrification, they've also got fear, flying, and rejuvenation. A wish for Power for one of these gals is a good choice.
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You've sailed off the edge of the map--here there be badgers!
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December 31st, 2006, 08:00 PM
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Sergeant
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Join Date: Oct 2006
Posts: 386
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Re: Seizing artifacts, accessing national summons
Ah, thanks. I am going to look for nations that can use her.
I think my problem is that I don't experiment with enough nations: I get locked onto my favorite nations early in strategy games and don't bother to try others. In Dom III, I've almost exclusively played early Arco and Niefelheim.
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December 31st, 2006, 09:25 PM
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Second Lieutenant
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Join Date: Dec 2003
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Re: Seizing artifacts, accessing national summons
Quote:
Epaminondas said:
Ah, thanks. I am going to look for nations that can use her.
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Gorgon is fun. Easy to get her killed if you're careless, but fun nontheless. Low-mr chaff just vaporize in melee.
She's limited to EA sauromania and any era pangea I think.
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December 31st, 2006, 10:34 PM
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General
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Join Date: Oct 2006
Posts: 3,445
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Re: Seizing artifacts, accessing national summons
Yeah, definitely put some armor on her, and a horned helmet and a tower shield are good low-level equipment for her. You absolutely want to get either a lead shield or an amulet of magic resistance on her before you send her , because she's the biggest target for Curse in the world. It doesn't matter so much what weapon she has at first, but make sure she has one. If you can swing it, send her out with maybe a rune smasher or an elf-bane, but it really doesn't matter-you just want her to be able to kill the occasional SOB that resists petrification.
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You've sailed off the edge of the map--here there be badgers!
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