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Uh-Nu-Buh said:
Battles: I need to check this out. I am guessing this is only for cosmetic changes??? Damage and etc. are prefigured--you are just watching an event that has already taken place, so changes to a spell like AOE and damage should not effect any battle changes. Maybe an AOE change would show a bigger or smaller splash, but the same units would be affected either way and the same dge would be done either way. Of course you state that changing range and fatigue shows in the battle re-play, which does not make any sense at all.... I guess my understanding is flawed.
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When the game shows you battles, it's not actually showing you what happened so much as working out the battle again. It knows the starting configuration and the random number seed that the host used, so it just goes through the same calculations and shows you what happens. If you change things, the battle will come out differently.
Of course your situation in the game, and the battle statistics, depend on the results the host got when it ran through the battle. So you could change things so that when you watch the battle it'd look like you won, even though you lost. Last time a patch came out I remember someone getting really annoyed because the battle view clearly showed him winning, but all his men were gone - it was because the host had played the turn with the new patch and he hadn't got it yet (or vice versa), and the minor changes in the patch were enough to give radically different results in that particular battle. Chaos theory, I guess.
