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  #1  
Old January 3rd, 2007, 08:39 PM

Ektor Ektor is offline
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Default Re: 10 player hosted middle era slower game

Update :
I change my nation from C'Tis to Machaka

C'Tis are bugged by the Miasma which does affect C'Tis too.
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  #2  
Old January 3rd, 2007, 08:53 PM

Wazooking Wazooking is offline
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Default Re: 10 player hosted middle era slower game

*wazooking shinuyama
*yellowcatus mictlan
*meglobob ermor
*ektor machaka
*amhazair abysia
*ramshead arcoscephale
*rond rlyeh
*evilhomer oceania
*tibbs ulm
*die51 marignon

all pretenders are uploaded. I have saved a copy of all of them incase something goes wrong.

I am also using modified Gandalf's linux scripts to save the last turn before it hosts.

The first turn should be ready in about 30 minutes.
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  #3  
Old January 3rd, 2007, 09:13 PM

Wazooking Wazooking is offline
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Default Re: 10 player hosted middle era slower game

first turn is up
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  #4  
Old January 4th, 2007, 01:04 AM

tibbs tibbs is offline
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Default Re: 10 player hosted middle era slower game

Good luck!
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  #5  
Old January 5th, 2007, 01:20 PM
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Amhazair Amhazair is offline
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Default Re: 10 player hosted middle era slower game

Nice, I just played a new turn, so unless somehow everyone manages to play this turn in the next couple of hours I actually won't miss my turn

Have fun with the weekend all.
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  #6  
Old January 5th, 2007, 01:37 PM

RonD RonD is offline
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Default Re: 10 player hosted middle era slower game

I see no reason why anyone should have to risk staling on account of a weekend trip. I'm all in favor of stopping the timer for a day or 2.
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  #7  
Old January 6th, 2007, 12:51 PM

Wazooking Wazooking is offline
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Default Re: 10 player hosted middle era slower game

I agree and in the spirit of the slow game, I will set it to quickhost only.
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