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January 3rd, 2007, 09:37 PM
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Major
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Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
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Re: Random Nations, Newbie Game (Players Wanted)
anyone else get hit by the scale bug monster or just me? Seriously not cool.
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January 3rd, 2007, 10:34 PM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
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Thanked 3 Times in 2 Posts
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Re: Random Nations, Newbie Game (Players Wanted)
scale bug monster?
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January 6th, 2007, 02:55 PM
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Sergeant
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Join Date: Oct 2006
Posts: 243
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Re: Random Nations, Newbie Game (Players Wanted)
Yep I have the scale bug too. Very serious problem since I selected very good scales to start with @$%"£%!"!!!! Not Cool...
__________________
If you gotta shoot, shoot, don't talk.
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January 6th, 2007, 03:23 PM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
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Re: Random Nations, Newbie Game (Players Wanted)
I wonder how common it is, or if there is a way to avoid it when I create future games...
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January 7th, 2007, 01:25 AM
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Major
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Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
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Re: Random Nations, Newbie Game (Players Wanted)
Awesome job with the turn notification Velusion, thanks a lot for going the extra mile and getting that set up.
I don't know how common the scale bug is, but it's a known issue (and is a holdover from dom2 I guess...) and I haven't heard of any causes or mitigations. I guess if it's a low enough chance that it wouldn't take too many tries you could plan on restarting the game if anyone bugged (assuming you announce it in the thread when you're getting players, so no one gets too attached to their start til turn 2). Losing out on the hundred gold a turn that my capital isn't producing is a pretty major setback, but it's less annoying if you think of it not as a bug, but as a random event, since, as I mentioned earlier, it's still much better than having a plague hit your capital.
(shockingly enough I took good scales, instead of utilizing the l33t "old mages and goblin shaman with sticks" F9W9 bless strat, I thought I should give you all a fighting chance. 300g quickened, 12 attack/12 defense bakemono with flaming quarterstaffs are just too unbalanced.)
=)
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January 7th, 2007, 11:30 AM
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First Lieutenant
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Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
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Re: Random Nations, Newbie Game (Players Wanted)
But how well do they hold up against fire aoe?
and yes, thank you very much for e-mail notification! Very cool.
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January 7th, 2007, 03:15 PM
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Private
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Join Date: Dec 2006
Posts: 11
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Re: Random Nations, Newbie Game (Players Wanted)
A warning to everybody,
The treacherous, stenchy empire of the bakemonos attacked one of our defenceless provinces, without warning, the turn right after we made an agreement about our borders.
Although their Dai-Bakemono are really fearsome warriors, the mighty giants of Jotunheim will avenge this unprovoked attack.
Imororg, ruler of the proud giants of Jotunheim
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January 7th, 2007, 03:36 PM
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Major
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Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
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Re: Random Nations, Newbie Game (Players Wanted)
Sadly, the giants' messenger did not arrive at my capital until after my army had finished conducting their defensive maneuvers by liberating a province adjacent to my capital from foreign rule. It is true that negitiations were taking place, but the charge that an agreement was broken rings false. We are a people of honor, and we hold to our word. It was never given to the people of Jotunheim.
Let it also be known that two of my brave arrow-catcher...err, warriors, were slain while liberating this province, contrary to the claim that it was "defenseless."
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