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  #1  
Old January 10th, 2007, 02:46 PM

Turin Turin is offline
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Default Re: Modder\'s Guide

The easiest way to view all monsters until edi finishes his exceldatabase is to use the allunitsview map, which should be somewhere here in the modding forum.
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Old January 10th, 2007, 03:01 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Modder\'s Guide

Browsing thru them all in one game lets you
A) capture the image if you want to create a new version
or
B) use the "I" button to see things like its numeric designator
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Old January 10th, 2007, 03:49 PM
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Default Re: Modder\'s Guide

Thanks!

While we're at it (aren't I demanding?), is there any way to give special (e.g. spell) attributes to monsters and items?

For example, certain deities summon allies over time, and lots of magic items duplicate effects of spells. But there doesn't appear to be a documented way to create a new pretender or item that has spell attributes of the Modder's choosing...
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Old January 14th, 2007, 12:53 PM
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Default Re: Modder\'s Guide

I guess the number of views but lack of responses to my last question means:

1) Such a thing isn't possible.
2) Such a thing may be possible, but nobody knows. Probably a hack.
3) It is possible, but undocumented, and kind of complex, so the development team isn't motivated to explain it.
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Old January 14th, 2007, 03:33 PM
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Default Re: Modder\'s Guide

I have no idea of the answer. I dont really do mods.
But have you seen yesterdays entry to the progress file?
Quote:

13th january
* Darkness did not work properly regarding demons.
* Modding: new commands: #domsummon, #domsummon2, #domsummon20.
* Modding: new commands: #summon1, #summon5, #makemonster1-5.
* Modding: #copy renamed to #copyspell in manual as well.

http://ulm.illwinter.com/dom3/dom3progress.html

Does that mean that Johan has fixed that for the next patch?
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Old January 14th, 2007, 05:01 PM
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Default Re: Modder\'s Guide

Looks like that might cover some of the unique Pretender abilities I asked about (but not assigning spell attributes to monsters or items). I'll play with it when the 3.05 patch comes out.

Thanks for the heads-up...
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Old January 27th, 2007, 02:37 PM
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Default Re: Modder\'s Guide

Does anybody have a link to the allunitsview map, or Edi's spreadsheet? The search function on this forum is pretty capricious, and I haven't found them.
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