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January 12th, 2007, 07:09 AM
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First Lieutenant
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Join Date: Oct 2006
Location: Palo Alto, CA
Posts: 638
Thanks: 1
Thanked 3 Times in 3 Posts
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Re: The fall of Helheim
Quote:
Maltrease said:
It is true the glorious, fair and democracy building nation of Helheim has fallen. The combined weight of Tien Chi and their puppet was to much for us to bear.
Our forces will continue to harass where we can but if there was any doubt 12 turns ago about who needed to be feared and which god was acending I hope it has been dispelled now.
It was a fun game. My first with Dominions 3 and learned many new things. I hope to play with you guys again in future games.
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Hmm, are you sure it was really 12 turns ago? I think it was at least 20 turns or so, from the day when Helheim attacked Tien Chi, up until the fall of Helheim's capital this turn. Looking on the map, 12 seem to be way too short. I remember where my forces stand on that day, and it seems virtually impossible to cover this ground in 12 turns. Hell, I've spend the last 5 or 6 last turns in your capital alone, and back than I still had more than half of Ulm's empire to conquer, including their 2 castles with high walls. And than I had to go all the way north from Ulm to you. At least 20 turns or more would be my estimate.
And yes, it is true that a lot of things changed during this time. Back than the rising star of Helheim were shinning brightly over the sky, and its fiery glow was drafting stars of other nations. I still fully stand by what I said back than(although I admit that the war against your nation and your ally Ulm carried number of surprises).
But in any case 20 turns is a long time...
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January 12th, 2007, 03:43 PM
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Sergeant
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Join Date: Mar 2004
Posts: 304
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Re: The fall of Helheim
Arcosephale has also fallen.
We attempted to take the initiative against Caelum but due to an early game invasion attempt by Mictlan our research has fallen behind.
Our forces withered beneath electrical storms and thunderous booms from the sky.
Our nation has been set to AI.
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January 13th, 2007, 04:17 AM
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First Lieutenant
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Join Date: Oct 2006
Location: Palo Alto, CA
Posts: 638
Thanks: 1
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Announcement from Tien Chi
Since the game seems to be approaching the late game stage quickly, we would like to make an offer to our neighbors. If any of the countries with whom I have NA agreements would like to change it, we grant them permision to do so, by releasing them from their oaths toward our nation. All we ask is a declaration of war one turn before they attack.
Please note that it doesn't mean that I am going to renegade on any of my pacts, I will continue to honor all of them. So this is one-way offer, intended to possibly spice things up in the end-game, by increasing the level of challenge for my nation, since I don't have any real enemies to oppose now, with Helheim's back broken.)
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January 13th, 2007, 04:31 AM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
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Re: Announcement from Tien Chi
Quote:
Corwin said:
Since the game seems to be approaching the late game stage quickly, we would like to make an offer to our neighbors. If any of the countries with whom I have NA agreements would like to change it, we grant them permision to do so, by releasing them from their oaths toward our nation. All we ask is a declaration of war one turn before they attack.
Please note that it doesn't mean that I am going to renegade on any of my pacts, I will continue to honor all of them. So this is one-way offer, intended to possibly spice things up in the end-game, by increasing the level of challenge for my nation, since I don't have any real enemies to oppose now, with Helheim's back broken.)
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I think this translates as:-
I am so utterly powerful, I am going to stomp you all and win.
I know my nation, Niefelheim is in no position whatsoever to oppose T'ien C'hi's overwhealming power, its all I can do to knock Mictian out and I am struggling at that...
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January 13th, 2007, 11:22 AM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: Announcement from Tien Chi
Indeed, I briefly considered offering you a peace treaty so that we could each try and stop the Tien Chi juggernaught before he wins, but the bloody god has demanded that your head be mounted on a pole before the the celestial emporer ascends. He has decreed that he shall have your soul as a mount when he is imprisoned again.
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My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
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January 13th, 2007, 11:38 AM
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Major General
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Join Date: Sep 2006
Posts: 2,198
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Re: Announcement from Tien Chi
Quote:
Baalz said:
Indeed, I briefly considered offering you a peace treaty so that we could each try and stop the Tien Chi juggernaught before he wins, but the bloody god has demanded that your head be mounted on a pole before the the celestial emporer ascends. He has decreed that he shall have your soul as a mount when he is imprisoned again.
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I too considered offering you a peace treaty, with a very, very evil idea I had (only blood nations would be able to survive it) but Marverni had already humilated Niefelheim and it was unacceptable for that to happen twice.
This is a game where I have roleplayed a totally evil, steeped in blood/death nation rather than tried to win. So I have had a fun game.
I was hoping, probably like most others, that T'ien C'hi/Helheim would tear each another apart in a bloody stalemate but it was not to be...
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January 13th, 2007, 12:08 PM
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Second Lieutenant
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Join Date: Apr 2004
Location: Ohio
Posts: 402
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Re: Announcement from Tien Chi
It might have been that way. But was we stated truthfully throughout we were utterly unprepared for Caelums alliance with Tien empire. Sadly were were not able to shift gears fast enough, and ULM not able to put up enough of a fight for a stallmate situation to occur. Except for a few battles the war was pretty one sided.
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January 13th, 2007, 09:27 PM
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First Lieutenant
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Join Date: Oct 2006
Location: Palo Alto, CA
Posts: 638
Thanks: 1
Thanked 3 Times in 3 Posts
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Re: Announcement from Tien Chi
Quote:
Meglobob said:
Quote:
Corwin said:
Since the game seems to be approaching the late game stage quickly, we would like to make an offer to our neighbors. If any of the countries with whom I have NA agreements would like to change it, we grant them permision to do so, by releasing them from their oaths toward our nation. All we ask is a declaration of war one turn before they attack.
Please note that it doesn't mean that I am going to renegade on any of my pacts, I will continue to honor all of them. So this is one-way offer, intended to possibly spice things up in the end-game, by increasing the level of challenge for my nation, since I don't have any real enemies to oppose now, with Helheim's back broken.)
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I think this translates as:-
I am so utterly powerful, I am going to stomp you all and win.
I know my nation, Niefelheim is in no position whatsoever to oppose T'ien C'hi's overwhealming power, its all I can do to knock Mictian out and I am struggling at that...
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Well not exactly. It just means that I run out of enemies. And since I never break my in-game word, I thought it can not hurt if I would release nations with whom I have NAP from their oaths. I did not mean to sound arrogant, I simply offered it hoping that perhaps it might lead to more interesting endgame, rather than me stomping out poor Vanheim, since they are the only neighbor country with whom I don't have some sort of NAP treaty.
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