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January 12th, 2007, 07:36 PM
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Corporal
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Re: It\'d make a reasonable game configuration opti
I agree with both HoneyBadger and Gandalf Parker. But as a largely SP sort, I would like more options with regard to points that influence events. A curtailment for three to six turns or something would be tolerable. 36 is too much.
Furthermore, it's important that even the Pretenders that go +3 Luck ought to have crappy things take place occasionally. Am I the only one that actually gets caught up in the role playing of Dom3? Take it as it comes, girl.
Remember that time that some of you old coots, myself halfway there, rolled a twenty sided die as a 1, two or three times in a row, back in the eighties. The ka-ching pays off in the long run, insofar as immersion, despite frustration.
As Gandalf, and others, has/have clearly stated many times, if you're going after a long term PBEM game or a quick blitz, there are settings to take care of this 'problem'.
I fail to understand why this is even a major issue.
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January 12th, 2007, 10:11 PM
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Re: It\'d make a reasonable game configuration opti
Who's a girl?
Sorry to disappoint all the starstruck lovers out there, but I'm a big hairy Sasquatch of a man. And married, too.
The roleplaying issue is fine, and I like to use my imagination as well as the next person, but this isn't the point. It doesn't enhance my experience to settle in to play an extended game only to have my nation obliterated.
If 36 turns is too much for you, then that's fine, choose something different. I'd certainly agree that in some circumstances, it is too much-especially small and blitz multi-player games. In others though, I don't think it is.
I just would like to have the opportunity to determine what's best for the circumstances of any given game.
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January 12th, 2007, 10:32 PM
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Shrapnel Fanatic
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Re: It\'d make a reasonable game configuration opti
If he ever actually went up against a honeybadger he would be unlikely to think "feminine" ever again in connection to taht name.
http://www.honeybadger.com/
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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January 12th, 2007, 11:33 PM
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Corporal
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Re: It\'d make a reasonable game configuration opti
hahaha, sorry to disappoint you two, but I was making a reference to some late 80s Milli Vanilli lyric there, as opposed to bothering with gender messiness. Feel free to look it up yourselves and re-read my post.
Clearly you both thought otherwise. *still chuckling*
Regardless, this thread is dead. And I place my trust in the designers to continue focusing their effort(s), insofar as their programming and creative time, on things that further the aspects that have enraptured all of us. As opposed to mass audience placation.
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January 12th, 2007, 11:48 PM
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Corporal
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Re: It\'d make a reasonable game configuration opti
Why not make prevent luck events from happening in the capitol for, oh, twelve turns? Luck and Misfortune would still have strong effects starting from the first conquest. The early major catastrophes aren't a disadvantage to taking Misfortune, because you'll just restart. They are in effect bugs when they happen.
Incidentally, getting 3000 gold on turn 2 in a MP game is IMO a major problem too. I guess it doesn't happen often enough for people to object.
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January 13th, 2007, 02:56 AM
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Re: It\'d make a reasonable game configuration opti
tromper, as to your referencing a Milli Vanilli lyric...well, I definitely feel disappointment, along with shock, disgust, shame, and general appaul, although perhaps not in the direction you intend  And it's hardly fair or accurate to pronounce the thread as "dead" since there's quite a lot of people posting to it every day.
Perhaps you have it confused with Milli Vanilli's career?
Well, any reasonable set amount would certainly be a good start, curtadams. I just feel that with a strategy game of this complexity is better served by an array of choices than just one "I know I'm right and this is the way it has to be" opinion.
It's just not that kind of game.
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January 13th, 2007, 02:59 AM
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Re: It\'d make a reasonable game configuration opti
I do agree about the 3000 gold etc. event, but then it's already been hashed over. I agree that really unfair ADvantages are as inappropriate as really unfair DISADvantages, within the first to-be-decided-upon-by-individual-users-or-general-consensus-at-the-start-of-the-game period of time.
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