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January 13th, 2007, 04:35 PM
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Re: WinSPMBTver3.0 Info
If there are the possibilies for wishes, then I have the following.
Sams like Stinger work only if they are in a SAM Team/ I like to see that they also work if they are in other infantry types class
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January 15th, 2007, 03:09 AM
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Re: WinSPMBTver3.0 Info
Quote:
DRG said:
Generally, in almost all cases what we had for tanks fit's into that time frame. What we had in the game was a number of Mi-24's equipped with TI long before that was feasible and also specialty vehicles ( FO vehicles etc ) that also had TI long before they should have.
Don
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Don, are you saying that in v3 Russia (my fav)would be stripped from any TI equipment prior to 90´s ?
Regards
Robert
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January 15th, 2007, 07:31 AM
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Re: WinSPMBTver3.0 Info
They didnt had TI till 1990 so why they should ?
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January 16th, 2007, 07:44 PM
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Re: WinSPMBTver3.0 Info
Don: is it possible to make the map zoom in and out with the mouse wheel?
I know the patch is almost done and stuff, just asking becasue that´s a feature I would really like to see implemented because I´m so used to it from other games.
Regards
Robert
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January 17th, 2007, 11:16 AM
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Shrapnel Fanatic
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Re: WinSPMBTver3.0 Info
Andy looked at that when we converted to windows and as I recal it involved ripping out and changing too many things to get it to work and anytime even small things are changed in this game we find ripple effects on other things so the idea was abandoned as more trouble than it was worth.
Don
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January 17th, 2007, 11:23 AM
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Re: WinSPMBTver3.0 Info
Quote:
RVPERTVS said:
Don, are you saying that in v3 Russia (my fav)would be stripped from any TI equipment prior to 90´s ?
Regards
Robert
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As has been said. They didn't have it so it's being removed and anyway, as I have mentioned on other threads the Hinds were the main "problem" not the tanks. Remember we are talking about tanks with vision 40 or higher and you won't find any Russian tanks with vison 40 or higher in the OOB's you have now so there's really not much of a change. Just the early Hinds
Don
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January 17th, 2007, 02:06 PM
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Re: WinSPMBTver3.0 Info
Thanks for your Reply Don, and yes I know since the begining the discussion is about tanks, under 2.51 oob ruskies are not given MBTs with TIs until 1993 if I remember correctly, they do have the PRP-2 as a FO vehicle with 40 vison during the 80´s in the game, my question was about those FO vehicles.
Are you saying that just the Hinds are going to be tweaked or the PRP-2 is going to be stripped from TIs too?
Regards
Robert
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January 17th, 2007, 02:20 PM
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Re: WinSPMBTver3.0 Info
The PRP has "SMALL FRED" GSR, not TI.
Already answerd in this thread by Don.
Andy
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January 17th, 2007, 02:47 PM
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Re: WinSPMBTver3.0 Info
"All HE ammo has been removed from RPG type weapons that had them added in to simulate the change mentioned above. This fixes the problem of two man AT teams carrying 10 or 12 ( or more ) RPG rounds. Typically now they carry
half what they did before."
I would note however that the RPG-7 has some dedicated HE rounds,like the OG-7V, which have seen battlefield use.
Still I would say that giving antipersonnel capability to HEAT is a godsend which saves many headaches.
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January 18th, 2007, 09:13 AM
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Re: WinSPMBTver3.0 Info
Quote:
Marcello said:
"All HE ammo has been removed from RPG type weapons that had them added in to simulate the change mentioned above. This fixes the problem of two man AT teams carrying 10 or 12 ( or more ) RPG rounds. Typically now they carry
half what they did before."
I would note however that the RPG-7 has some dedicated HE rounds,like the OG-7V, which have seen battlefield use.
Still I would say that giving antipersonnel capability to HEAT is a godsend which saves many headaches.
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Interesting point, IMHO. The same basic launchers are usable for different ammo. If I understood correctly that in 3.0 there will be dedicated AT/AP teams then I don't really think thats a good idea. Or will the RPG teams now feature two weapon slots featuring fewer ammo for both warheads?
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