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View Poll Results: Would you participate in a multi-player user campaign?
Yes, I'd would like to participate. 7 70.00%
Nope, I wouldn't have any interest in this. 0 0%
Maybe, I'd have to learn more. 3 30.00%
Voters: 10. You may not vote on this poll

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  #1  
Old January 18th, 2007, 11:24 AM
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Default Re: WinSPMBT Multi-player User Campaigns?

Quote:
PlasmaKrab said:
From what I understand of the WW2 campaign, any modern version would call for large spaces, so preferably large countries, right?
Not necessarily larger countries need to be involved but larger maps will be depending on the number of players involved. The tactical maps would definitely need to be larger, probably go with 100x100 or 5kmx5km. The hexes on the operational level do not have to reflect the same scale as the WinSP hexes, they could be abstracted to make it more playable.
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PlasmaKrab said:By the way, did you plan making this a 'combined arms' campaign, with different players controlling different types of units (e.g. one with a tank squadron, one with infantry, one with airborne forces...)? Just a thought.
I have thought about this and it should be no problem, as long as units are kept to about company size. If I keep it vs AI only I could have 2 players engaged in one hex playing team vs AI in a single scenario file. They would just need to save the game after doing their part with their units and then pass the files to the other player. It would slow things down but make for better inter-team coordination and probably fun.
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Old January 18th, 2007, 12:19 PM
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Default Re: WinSPMBT Multi-player User Campaigns?

Quote:
Double_Deuce said:I have thought about this and it should be no problem, as long as units are kept to about company size. If I keep it vs AI only I could have 2 players engaged in one hex playing team vs AI in a single scenario file. They would just need to save the game after doing their part with their units and then pass the files to the other player. It would slow things down but make for better inter-team coordination and probably fun.
Hmm, sounds like work...
But you're right, that's about the only way to make things interesting while giving single-type non-task-organized units to each player.
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Old January 18th, 2007, 02:18 PM
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Default Re: WinSPMBT Multi-player User Campaigns?

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PlasmaKrab said:But you're right, that's about the only way to make things interesting while giving single-type non-task-organized units to each player.
Another option would be to allow the senior commander of the team to "task organize" the player's units to make them more dimensional. He could also have some support units that he could allocate out. Thats always an option too.
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Old January 18th, 2007, 04:14 PM

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Default Re: WinSPMBT Multi-player User Campaigns?

Another interesting application of this concept may be say multinational operation, say Brits, US and Afghan troops against Taleban
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Old January 19th, 2007, 04:22 AM
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Default Re: WinSPMBT Multi-player User Campaigns?

I have also thought about something along the lines of a multi-national force going in to retake control of a network of oil facilities like the ones in Nigeria.

Maybe each player could take control of a force (company sized) from their home nation either Marine, Airborne or SF. Some using amphib vehicles and others using helo's as transport.

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Old January 19th, 2007, 05:19 AM

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Default Re: WinSPMBT Multi-player User Campaigns?

Also the custom status of the campaign might allow including some "specialties" like, for example, placing civvies and news reporters to the enemy side and then decide outcome not only on VP's captured/points score but also on "collaterral damage" That would add another dimension to using heavy fire support as arty or air force. Or the player may be just told "you cannot use arty in specified locations:..."
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Old January 19th, 2007, 05:38 AM
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Default Re: WinSPMBT Multi-player User Campaigns?

I wonder what the square footage is on the deck of a large offshore oil platform?
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