.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #21  
Old January 18th, 2007, 07:57 PM
Zarkon's Avatar

Zarkon Zarkon is offline
Private
 
Join Date: Dec 2006
Location: Seattle, US
Posts: 22
Thanks: 0
Thanked 0 Times in 0 Posts
Zarkon is on a distinguished road
Default Re: \"Master of Magic: Dark Elves\" Mod

Another one of the big differences is that Master of Magic has city building and development. Sure, it might not seem like a big deal now, when, if you're like me, you've played through as every race several times, but I remember quite well the first time I built that pegasus stable... In Master of Magic, with good planning you can locate a city by an adamantium vein and create an army with which no one can compete!

Originally I played Master of Magic on a 486sx and I also remember quite well the first time I played it on a pentium, watching that same pegasus' head bob up and down at hyper speed......

Heh heh, Dominions also has working multiplayer.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:54 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.