You know what would be interesting for your FTL/Hyperjump map? Having local hyperspace "hubs" throughout the map as opposed to all the systems in the middle - it might make it more playable for the AI as well...
I think the AI's main problem is the fact that there are 12 warppoints leading to the same place to choose from...
What do you mean by Hyperspace Hubs?
The effect I originally intended was for the distance between systems at FTL speed to be directly related to their distance in realspace, so as to mimic the ability to travel through the empty systems in between.
I'd assume that any kind of hub system would have a completely different feel to it.
Unless you just mean spreading the apparent location of the hyperspace systems, so they aren't all clustered in the center?
Think of a cluster map. Each cluster would have it's own hyperspace hub, with each of those hubs connecting to one central hub in the middle of the map...
Would that be a sort of hyper-hyperspace sector in the middle?
If so, then once you've reached hyper^2space, you would be travelling one cluster every 1 or 2 MP?
And at normal hyperspace, you travel one galaxy map square every MP?
EDIT: stupid sig corruption
[ 10 December 2001: Message edited by: suicide_junkie ]
Each cluster has it's own hyperspace hub that connects to each other system in the cluster. That one hyperspace hub connects to the central hub, where one can travel to other cluster's hyperspace hubs and then onto the various systems in that cluster. Does that make any sense?
s s s s s s
s s s | s s s s
s \ H H
\ \ /
H - - - H2 - - /
|
s - H - /
s s s
s s
s = system
H = Hyperspace Hub
H2 = Central Hub
The systems are not connected to each other, only through the hub.