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Old December 13th, 2001, 12:30 AM

bearclaw bearclaw is offline
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Default Re: Stealth Armor: Unbalanced

Wow, all these ideas and no time to create an "Ultimate Cloak" mod.....

Slightly off topic, but a comment that I feel I should make. Someone below mentioned about experaince affecting sensor abilites (fantastic idea, by the way!). I know this would be an effort to code into the game but Experiance should count for all sorts of things. Not just combat stuff. Sensors is a good example. Another would be ships of a high enough XP could do spot repairs to damaged systems. Say, for each 10 xp, a ship can repair 1% of damage. Done all the time in Star Trek and Star Wars too. In fact, come to think of it... it's a fairly standard Sci-Fi thing to do...
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