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				January 26th, 2007, 11:24 PM
			
			
			
		  
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				Corporal 
				
				
				
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				Re: Upkeep for summoned units
	
			 
             
			
		
		
		
		bah... i just KNEW my agarthan troll-spam/utterdark scheme was too good to be true.  
 
That also explains why my upkeep is higher than I thought it should be in my current game. Poor trolls are just too darn greedy for their own good. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				January 27th, 2007, 05:12 AM
			
			
			
		  
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				National Security Advisor 
				
				
				
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				Re: Upkeep for summoned units
			 
             
			
		
		
		
		Correction to my above post: 
 
Ettins cost 20 --> 1.33 upkeep. 
The four-clawed big humanoid foul spawn costs 15 --> upkeep 1. The rest are as stated. 
 
Edi 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				January 27th, 2007, 09:07 AM
			
			
			
		  
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				First Lieutenant 
				
				
				
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				Re: Upkeep for summoned units
			 
             
			
		
		
		
		Yeah, not having the upkeep cost appear anywhere in-game is really a stupid oversight. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				January 27th, 2007, 07:29 PM
			
			
			
		  
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				Re: Upkeep for summoned units
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				PhilD said: 
Yeah, not having the upkeep cost appear anywhere in-game is really a stupid oversight.  
			
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 Perhaps the gold upkeep information will be added in the units character information window for an upcoming patch... there's plenty of room.  
		
	
		
		
		
		
		
		
			
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				April 10th, 2007, 08:07 PM
			
			
			
		  
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				Re: Upkeep for summoned units
			 
             
			
		
		
		
		I definitely second the call for upkeep for each unit to be visible on the unit info screen. I mean why not? 
 
So I've been summoning wolves as LA Ulm, you know for fun, and I went looking for some info on upkeep, and here's this thread. My wolves don't seem to cost any upkeep, by the way, but I wouldn't swear to that.  
 
So what it's looking like based on my reading is that SOME summons have upkeep, and some don't. Maybe. And while our first understanding was that the list of summoned units with upkeeps was quite short, there are actually quite a few summons that'll cost you gold. And there's no easy way to tell, because if things like foul spawn and Call of the Winds birdies have costs, then it isn't just a matter of recruitable = upkeep cost, is it? Or are those things recruitable? 
 
Yeppers, I think being able to see the upkeep per unit in game would be fantastic. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 10th, 2007, 08:45 PM
			
			
			
		  
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				Re: Upkeep for summoned units
			 
             
			
		
		
		
		Please grab Edi's spreadsheet from the  Units, Weapons, Armor link in his sig.
 
 Recruits and Summons: the "Cost Gold" column determines maintenance, at (Cost Gold)/15
 
 Mercenaries: the maintenance is zero
 
 Pretender: I have no idea if you have to pay maintenance on your pretender
 
I think it would be nice if "Cost" and "Maintenance" could be added to the "Hit Points" window so that it looks like this:
 
Hit Points: 10 
Size: 2 
Cost: 24 
Maintenance: 24 / 15 
...  
		
	
		
		
		
		
		
		
			
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				April 10th, 2007, 11:19 PM
			
			
			
		  
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				Re: Upkeep for summoned units
			 
             
			
		
		
		
		How bout just having the program do the math for us, so it reads:  
 
Hit Points: 10 
Size: 2 
Cost: 24 
Maintenance (per turn): 1.6 
 
Because fractions are hard. 
 
But what would also be really awesome were if Upkeep #### on the main GUI were clickable, and then you saw a list of your unit types, row by row, each row containing the unit icon, how many you have, how much they each cost per turn, and then the total you're paying per turn for that type of unit. I'm looking at you, loremasters. 
 
I know it's a lot to ask for, but this type of game does have a certain appeal to us imperial accountant types. 
 
I'm finally and begrudgingly downloading OpenOffice. I like Dominions, but do I download-and-install-100MB-program-just-to-read-one-spreadsheet like it? I can finally answer yes. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 11th, 2007, 04:34 AM
			
			
			
		  
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				Re: Upkeep for summoned units
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				vfb said: 
Please grab Edi's spreadsheet from the Units, Weapons, Armor link in his sig. 
 
 Recruits and Summons: the "Cost Gold" column determines maintenance, at (Cost Gold)/15 
 
 Mercenaries: the maintenance is zero 
 
 Pretender: I have no idea if you have to pay maintenance on your pretender 
 
I think it would be nice if "Cost" and "Maintenance" could be added to the "Hit Points" window so that it looks like this: 
 
Hit Points: 10 
Size: 2 
Cost: 24 
Maintenance: 24 / 15 
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    Don't forget sacred units are divide by 30 instead of 15.  
		
	
		
		
		
		
		
		
			
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