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  #1  
Old January 29th, 2007, 06:12 PM

danm danm is offline
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Default Re: Disbanding Units ?

Quote:
Dedas said:
I think there really should be a disband button to let the soldiers go back to their home province. They could just be added (back?) to the population. Summoned units should of course disappear and undead turn back into corpses.
I'd be for this if it bumped unrest in the province they were in on dismissal.

unemployed soldiers tend to make naughty citizens.

It really WOULD be nice for the softer-hearted pretenders out there to have a way to stand down forces short of mass murder )
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Old January 29th, 2007, 08:06 PM
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Default Re: Disbanding Units ?

Agreed!
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  #3  
Old March 25th, 2007, 09:44 AM

TirAsleen TirAsleen is offline
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Default Re: Disbanding Units ?

Really good suggestions here, i hope they will be implemented once in a dom game. Disbanding units in a province, that increase unrest and slightly population seems a good idea, cause pillaging provinces is too powerful anyways.

10K province that is pillaged to some few hundred, can hardly ever repopulate back.
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  #4  
Old March 25th, 2007, 10:37 PM
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Default Re: Disbanding Units ?

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TirAsleen said:
10K province that is pillaged to some few hundred, can hardly ever repopulate back.
Well, that kind of makes sense to me. 95% of the villagers have been slaughtered, and there's no guarantee that it won't happen again in the near future. It's not likely that anyone is going to want to move there.
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Old March 26th, 2007, 08:34 AM

TirAsleen TirAsleen is offline
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Default Re: Disbanding Units ?

Makes no sense, cause those pillagers probably want to life there now? Attack in the near future?
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Old March 26th, 2007, 11:16 AM

Nick_K Nick_K is offline
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Default Re: Disbanding Units ?

Over the timescale of a dominions game, it doesn't make sense for devastated provinces to substantially recover, unless magic is involved.
Of course, it's true that pillaging can kill an awful lot of people very quickly indeed. Whether this is a good thing or not is a different question.
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Old March 26th, 2007, 12:40 PM

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Default Re: Disbanding Units ?

It sure makes games shorter
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Old March 27th, 2007, 12:40 AM
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Default Re: Disbanding Units ?

Quote:
TirAsleen said:
Makes no sense, cause those pillagers probably want to life there now? Attack in the near future?
Sorry if my post was confusing.

What I mean is, the province just got pillaged so badly that nearly everyone is dead. It's going to take more than a year for any villagers left in that province to do whatever it is that increases population . And there's 12 turns in a year.

If I was a villager in a neighboring province, I wouldn't want to relocate to the pillaged province. Too many stinky dead bodies rotting in the streets. Plus I'd be worried that the hordes would be back the next year, and I'd end as one of those rotten stinky dead bodies.
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Old March 27th, 2007, 08:07 AM

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Default Re: Disbanding Units ?

Take a necromancer with you and reanimate the rotting corpses and move them away or cast ravenfeast.

As for the topic i am ok if just the option to disband units exists, no matter if those units will be added to a population in a province or not.(I see that might get complex)
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Old March 27th, 2007, 01:32 PM
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Default Re: Disbanding Units ?

Quote:
danm said:
I'd be for this if it bumped unrest in the province they were in on dismissal.

unemployed soldiers tend to make naughty citizens.

It really WOULD be nice for the softer-hearted pretenders out there to have a way to stand down forces short of mass murder )
I very, very much want to see a disband troops ability.

However, at least for me, the whole purpose of the disband troops ability would be lost (or at least reduced) if it also increased unrest in a province. The whole point of a disband troops feature (to me) is to reduce mm. Since it is always feasible to get your useless troops killed off, and since doing so always involves some trivial/tedious work to do so, it matches the very definition of micromanagement. If unrest were increased, then whenever I disbanded troops I would then have to micromanage the province back to 0 unrest (since I don't use autotax).

So, I would certainly be for a disband troops feature with no side effects.

Adding pop back to the province sounds nice, but it does allow you to recruit lots of militia in one province (which you don't pay for in population) then add pop to that province or some other province. The net effect is that you can pay cash in order to grow population. Could be an unbalancing result.
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