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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old January 29th, 2007, 11:04 PM

Capt_Jack Capt_Jack is offline
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Default Re: Naming Function

The Kingdoms would be an arbitrary grouping used only to help locate provinces on the map. Create 50 province names and 20 kingdom names for a 1000 province game. Create 100 province names for a 2000 province game. Every province would have a unique name.

If you are playing "in character", it would portray the territories of an earlier time.
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  #2  
Old January 30th, 2007, 09:36 AM
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Jack_Trowell Jack_Trowell is offline
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Default Re: Naming Function

Ok, if it is abitrary, without regards for the map visible or natural borders, I might just select some province and create the "kingdoms".

I'm currently too busy working on the beta release of the map editor and won't have much time to work on the kingdom idea, but it should not take long to do (I hope).
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Q: "How many Vorlons does it takes to change a lightbulb ?"
A: "Yes !" <stranges noises>
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Dominions Map validator and randomizer : http://dominions.realites.org
Dominions Map editor v0.75b : http://dominions.realites.org/map_editor
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  #3  
Old January 30th, 2007, 09:51 AM
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Jack_Trowell Jack_Trowell is offline
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Default Re: Naming Function

Update on the map editor :

By the end of the week , I hope to have a first beta version available of my map editor.

Features list :

- select a map among those availables (for now) [100% done - available in the demo of the editor at http://dominions.realites.org/map_editor ]
(I will try to have all popular maps as well as some interesting random ones)
- select an existing map file for this map, or upload your own one. [100% done - available in demo]
- select a province by clicking on its number [100% done - available in demo]
(unselect by clicking again on the same province, or by clicking on the map)
- select (and unselect) neighbours by clicking on them when a province is selected[100% done - available in demo]
- select province terrain types [100% done] (done, but not in the demo version yet)
- show draggable province info panel when a province is selected [75% done] (my current version has full terrain types support, and I will add before the beta support for other provinces general infos, but commanders and features will probably have to wait for the second beta) (not available in demo yet)
- show dragable map info [90% done] (missing : predefined AI players and alliances, and special victory conditions. They will not be implemented for the first beta)(not available in demo yet)
__________________
Q: "How many Vorlons does it takes to change a lightbulb ?"
A: "Yes !" <stranges noises>
--
Dominions Map validator and randomizer : http://dominions.realites.org
Dominions Map editor v0.75b : http://dominions.realites.org/map_editor
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  #4  
Old February 3rd, 2007, 04:22 PM
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Velusion Velusion is offline
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Default Re: Naming Function

Awesome work! Keep it up. I'll be using it!
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