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  #1  
Old January 29th, 2007, 11:15 PM

Maz Maz is offline
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Default Re: Tactical help - Giants versus atlantis

I tried the water breathing ring and it will allow my leader over, but not his army?
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  #2  
Old January 29th, 2007, 11:38 PM
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DrPraetorious DrPraetorious is offline
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Default Re: Tactical help - Giants versus atlantis

Depends on the item. Each item provides water breathing to a certain number of units. For some items, just one unit.
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Old January 30th, 2007, 04:02 AM

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Default Re: Tactical help - Giants versus atlantis

I think you need sea kings goblet, construction 6.
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Old January 30th, 2007, 05:18 AM

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Default Re: Tactical help - Giants versus atlantis

Yes, but the demo only allows for level 4 magic
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Old January 30th, 2007, 08:36 AM

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Default Re: Tactical help - Giants versus atlantis

Then you need nature/water on your god to produce manuals of water breathing.
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Old January 30th, 2007, 09:23 AM

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Default Re: Tactical help - Giants versus atlantis

There may also be land (shore) provinces with aquatic units: Icthyids and shamblers, at least.

There are also air pills, but I don't remember if they're construction 4 or 6. Giants are more likely to have water anyway.
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Old January 30th, 2007, 10:45 AM
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Default Re: Tactical help - Giants versus atlantis

Icthyids are your best bet. They have an amphibious commander and troops too. Build a castle there.
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