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January 30th, 2007, 01:10 PM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
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Re: Faerun MA PBEM (mail pretenders)
Wich obviously is as it should be. Goblins are a pest and should be exterminated.
I'm looking forward to your surprises, btw. This is the first MP game I started (even though I have finished a smaller one by now), and watching you has tought me a thing or two about being an annoying pain in the *** when facing superior forces 
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Praeterea censeo, contributoribus magnae auctoritatis e Foro Shrapnelsi frequenter in exsilium eiectis, eos qui verum auxilium petunt melius hoc situ adiuvari posse.
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January 30th, 2007, 04:16 PM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Turn Rehost
Im sorry that i had to rehost turn 34. But Vanheim get his turn in early enough. I suppose its best if you dont look in the old turn, as now every battle might end different.
p.s. in the first variant i got a lab from event, in the new one a lab burnt down (duh)
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January 30th, 2007, 05:03 PM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
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Re: Turn Rehost
Crap, a new turn? I got a free fort event in a valuable province in the first try 
__________________
Praeterea censeo, contributoribus magnae auctoritatis e Foro Shrapnelsi frequenter in exsilium eiectis, eos qui verum auxilium petunt melius hoc situ adiuvari posse.
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January 31st, 2007, 09:03 AM
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First Lieutenant
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Join Date: Jan 2004
Location: Berlin, Germany
Posts: 790
Thanks: 7
Thanked 7 Times in 6 Posts
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Re: Turn Rehost
patch 3.06 is out.
Current turn in 3.04 and after next host upgrade to 3.06?
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January 31st, 2007, 09:06 AM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: Turn Rehost
i patched up to 3.06 so you might do it too.
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February 1st, 2007, 05:19 PM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: Turn Rehost
next turn will be delayed until i get enough turns in. (hope it does not take too long)
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February 1st, 2007, 06:05 PM
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First Lieutenant
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Join Date: Jan 2004
Location: Berlin, Germany
Posts: 790
Thanks: 7
Thanked 7 Times in 6 Posts
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Re: Turn Rehost
maybe you could write something about nations which don't send a turn for a couple of time or are set to AI. Because there are no graphs its quite difficult to find out who is playing and who is not.
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February 1st, 2007, 06:56 PM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: Turn Rehost
The only Nation set to AI is Pythium.
Caelum and Mictlan both had announced that they are beaten, but are still in the game.
Abysia is stalling for 20 Turns now (i forgot to set a master password, and the player did not answer to me) but i will anhillate him in 4 turns.
Ulm and Atlantis are stalling sometimes, but mostly playing.
All otheres are playing regularly (but on this turn i just have 9 turns out of 15 and this is to slow).
Missing for the next turn are:
Abysia, Mictlan, Pangea, Bandar Log, Atlantis and Rlyeh
Bandar Log announced, that he wants to play his other games before this and so has to wait with his turn on this one cause the other games are not patched. (somehow it sounds like he wants this game to wait until every other game he is in has patched to 3.06 :/)
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