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  #1  
Old January 30th, 2007, 05:20 PM
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FAJ FAJ is offline
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Default Re: Concepts of Creation: Conceptual Balance (sign

I didn't get any heros

but cb made dwarven hammers unrealistically expensive/rare. Dwarven smiths couldnt forge them, even with boots.
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Old January 30th, 2007, 07:22 PM

quantum_mechani quantum_mechani is offline
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Default Re: Concepts of Creation: Conceptual Balance (sign

Hammers should be no problem for dwarves, 1/4 have e4, or get them using boots. However, I assume you mean Ulmish smiths, which people repeatedly refer to as dwarves for reasons I can't fathom.

While I don't intend to lower the cost of hammers (they are still a incredible deal if you can get them), I do plan to help Ulm's access to them by separating out the smiths 10% earth random from the astral/air/fire. With 10% of smiths getting e3 (and you should be pumping these like crazy anyway) you would have to be pretty unlucky to not be able to reach hammers via boots.
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Old January 30th, 2007, 10:10 PM

Sheap Sheap is offline
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Default Re: Concepts of Creation: Conceptual Balance (sign

I played with Luck 3 and, while I accidentally knocked myself out of the game before I could use them, I was really happy with the heroes I got. I think that with CB + Worthy Heroes luck is more valuable than order, because you can get heroes early on that can really help out. But, I have always been a fan of strong heroes.
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Old January 31st, 2007, 12:14 AM

Xox Xox is offline
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Default Re: Concepts of Creation: Conceptual Balance (sign

I played with luck 3 and got just the one wolf rider hero whihc still did not seem useful really.
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Old January 31st, 2007, 03:27 PM

Ironhawk Ironhawk is offline
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Default Re: Concepts of Creation: Conceptual Balance (sign

Quote:
quantum_mechani said:
Hammers should be no problem for dwarves, 1/4 have e4, or get them using boots. However, I assume you mean Ulmish smiths, which people repeatedly refer to as dwarves for reasons I can't fathom.
I thought that hammers were pretty steep too, yeah. I understand that they are a big savings when you start forging high level items... but it does make regular forging quite a bit tougher. Over the course of this game I built two hammers (my pretender happened to have E4) but later on I regretted it. All the earth gems that went into the second hammer was equipment I could not make for my SC.
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