.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old February 1st, 2007, 02:34 AM

Shadowstar Shadowstar is offline
Sergeant
 
Join Date: May 2002
Posts: 279
Thanks: 2
Thanked 0 Times in 0 Posts
Shadowstar is on a distinguished road
Default Re: Model newbie - UV mapping?

Oh its not the texturing that I'm having trouble with, I just use Deep Paint for that. It's getting the UV mapped properly that's the tricky part. Wings3d has alot of options for UV mapping but they are kinda complex and confusing. Maybe it's just a matter of experimenting and trying different things.

I have dabbled with Deep UV but I have more control with Wings3d, which is perhaps ironic because that extra control is exactly what makes it more daunting.

Maybe I'm just moving too fast. I'll spend some time getting more familiar with UV mapping tomorrow.
Reply With Quote
  #2  
Old February 1st, 2007, 10:24 AM
Hugh Manatee's Avatar

Hugh Manatee Hugh Manatee is offline
Second Lieutenant
 
Join Date: Feb 2003
Posts: 470
Thanks: 0
Thanked 0 Times in 0 Posts
Hugh Manatee is on a distinguished road
Default Re: Model newbie - UV mapping?

http://www.ibiblio.org/bvidtute/

http://www.spaghettimoon.co.uk/

^watch the movies there, great tutorials on how UV mapping works in blender and some wings info.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:57 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.