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  #1  
Old February 4th, 2007, 04:16 PM
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Default Re: PBW

Quote:
Phoenix-D said:
Golden Eclipse and GG should work, BUT they will error out unless you add a line to the settings.txt (its the one that controls if ships can retreat).
Ok, I've done that now. Thanks for the heads up.
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Old February 4th, 2007, 07:32 PM

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Default Re: PBW

Could you update GG to 125b before people start creating games?
http://imagemodserver.mine.nu/other/...Galaxy125B.rar
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  #3  
Old February 4th, 2007, 08:03 PM
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Default Re: PBW

Yes, please do.
That version has all the bugfixes that came up so far in our IRC game.
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  #4  
Old February 4th, 2007, 10:18 PM

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Default Re: PBW

Hi Geo
I am getting an "Internal Server Error" when going to PBW.
Doesn't sound like a ISP problem this time.
I know you'll take a look when you get a chance, so Thanks in Advance.
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  #5  
Old February 4th, 2007, 10:20 PM
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Default Re: PBW

Quote:
parabolize said:
Could you update GG to 125b before people start creating games?
http://imagemodserver.mine.nu/other/...Galaxy125B.rar
Ok, that's done.
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Old February 4th, 2007, 11:01 PM

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Default Re: PBW

Thank you.
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  #7  
Old February 5th, 2007, 03:12 AM

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Default Re: PBW

Geo, would it be possable to do a script that only included the combat log in the zip file if the combat log has changed since the prev turn? this may save a bit of upload bandwidth on your side, and some download bandwidth on ours.
if you did do this you might also want to give players the option to download the combat file seperatly incase they play on multiple PCs

if pbw was in python I'd try do a script myself,
infact I might just do that for the next version of PBFTP
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Old February 6th, 2007, 02:02 AM

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Default Re: PBW

also Geo, PBW refuses to let us upload se5 combat files too.

Edit: or the log files.
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Old February 6th, 2007, 02:53 AM

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Default Re: PBW

Actually it seems to die on anything but straight .gam files. I think the format may have changed from SE4 and its confusing the poor server.
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