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  #1  
Old February 5th, 2007, 07:37 PM

Shovah32 Shovah32 is offline
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Default Re: On Graphs and Victory Conditions

CB:no(already made pretender)
WH:either
Graphs:YES oh god please yes
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Old February 5th, 2007, 08:17 PM
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WSzaboPeter WSzaboPeter is offline
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Default Re: On Graphs and Victory Conditions

I forgot to vote for graphs and I vote NO! Thanks a lot.
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Old February 6th, 2007, 07:42 PM
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Default Re: On Graphs and Victory Conditions

So, looking at the posts, it looks like if we're going to have a blitz, it'll be Sunday afternoon. So, I'll propose Sunday 2pm EST (GMT - 5).

If it doesn't work out, that's ok, but with or without blitz, I would love to see move through these early turns quickly.
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Old February 6th, 2007, 07:52 PM
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Default Re: On Graphs and Victory Conditions

So, based on what I've seen so far, I think we're narrowing in on our settings, and I would suggest the following:

Graphs: Off
Victory Conditions: 40-51% of total province count (w/ expectation that consensus on game end will happen before reaching that point)
Magic Site Freq: 60 - I haven't heard much comment on this one, but in absence of debate, I'd go w/ this value.


PLEASE NOTE: The server is now tested, we are on track for starting tomorrow evening. If for any reason you do not expect to be able to play 1 turn/day early turns, 1 turn /2 days later turns, please pull out now. If, for example, you have great heartache w/ the proposed game settings, now is the time to withdraw. I really, really don't want to see anyone disappearing or going AI on something like turn 3.
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