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February 6th, 2007, 12:24 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Just an idea for the UI.
Quote:
President_Elect_Shang said:
What ever happened to "Role Playing"?
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Well, then just put the crew quarters on the outside. What kind of a battle dosen't have a bunch of redshirts dying?
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February 6th, 2007, 01:00 AM
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Brigadier General
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Join Date: Nov 2001
Location: WA
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Re: Just an idea for the UI.
Quote:
Suicide Junkie said:
Well, then just put the crew quarters on the outside. What kind of a battle doesn't have a bunch of red shirts dying?
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Not all of them; this isn't a landing party you know! In this case etiquette dictates you sacrifice all but one red shirt who recovers with strange new powers/abilities. 
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President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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February 7th, 2007, 01:32 PM
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Private
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Join Date: Oct 2006
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Re: Just an idea for the UI.
This is a nice tweak. And with the colours so distinct from each other, you could tweak the image further to have the letters A, I, O removed from the top left of each square to reduce clutter on the layout screen.
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February 7th, 2007, 03:28 PM
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Sergeant
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Re: Just an idea for the UI.
The surviving red shirt becomes the captain of the stellar manip ship, and uses his mind to active the comps. I always place valuable stuff on the inside of the hull due to realism. Also, one thing I noticed is the comp sticks stuff all over the hull, I noticed on one klingon bop the comp put all the engines on the very front, talk about weird.
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February 7th, 2007, 04:36 PM
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Brigadier General
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Join Date: Nov 2001
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Re: Just an idea for the UI.
No I think that was my mistake for the BOP. I may need to re due the slots. I was under the impression the AI didn't use the slot numbers so I didn't bother with them. As I am writing the AI for the SFTC I think it actually does use the numbers but I am not sure how it is told which slots to use. I need to contact Aaron about that to get clarification first. Man what a great catch that was! I haven't had the chance to talk with At about it yet. I wanted to collect the facts and my proposal for a solution before then.
Well At looks like the cat is out of the bag now! Thanks SoD you are on my poop list for the rest of the day! 
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President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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February 7th, 2007, 04:52 PM
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Sergeant
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Re: Just an idea for the UI.
Glad to be of ASSistance.
Edit: I also noticed in combat it seems as if all the shields have a yellow-orangish glow to them, are we able to change this?
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February 7th, 2007, 05:38 PM
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Brigadier General
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Join Date: Nov 2001
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Re: Just an idea for the UI.
Yes that should be doable but I am not the one you need to ask. At himself or one of the other modelers will need to address that one. I don't recall seeing a setting so it must be one of the configuration files for the ship set.
__________________
President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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